Prism
F) Gd10
A) Gd10
S) Gd10
E) Gd10
R) Ty60
I) Gd10
P) Ty6
Health: 40 Karma: 22
Resources: Fe Pop: -10
Known Powers:
Crystalline Body: Prism's body is made from a brittle glass-like material that gives him great powers and disadvantages:
-Un protection vs. Light-Based, Radiation and other Energy attacks.
-Energy Reflection: Prism can reflect Energy attacks at victims up to 3 areas away, increasing the damage inflicted by +1cs to a maximum of Un. In this reflection, Prism can alter the energy wavelengths to affect individuals normally invulnerable to such energy.
-Light Reflection: Prism can reflect the ambient light into a blinding flash of up to Mn intensity over a range of 3 areas, in any direction.
-Prism can hold reflected light up to 5 turns before releasing it, and contain up to 200 pts of such energy before releasing it.
Equipment:
None
Limitation:
Vulnerable to Physical Attacks: Prism's crystaline form is extremely susceptible to Physical damage, so all Physical damage is doubled (if Prism reaches 0 Health through Physical damage and fails an Endurance FEAT, he shatters.)
Talents: None
Contacts: Marauders