Rogue
F) Ex20
A) Ex20
S) Am50
E) Am50
R) Gd10
I) Gd10
P) Ty6
Health: 140 Karma: 26
Resources: Gd Pop: 0
Known Powers:
Flight: Rm airspeed
Body Armor: In protection vs. Physical and Energy
Resistance: Am resistance to Drugs and Disease
Combat Sense: In intuition
Power Absorption: Un on physical contact. If Rogue has contact for 1 round she gains the individuals memories, abilities, talents and powers for 6-60 rounds. The target falls unconscious.
-Machines and Energy Beings are immune.
-If any of the victims ranks are Sh-Y or greater, she must make a Endurance FEAT vs. Slam and Stun.
-If any absorbed ability is Mn or greater, she must make a Psyche FEAT or be overcome by that person's personality.
-If Rogue maintains contact for more than 1 round, she must make a Psyche FEAT or permanently take over the powers with a loss of 1 rank Psyche.
Equipment:
X-Men Uniform: Rm material, the Uniforms are constructed out of unstable molecule fabric. It provides her with the following:
-Body Armor: Ex protection vs. Physical and Energy
-Insulated: Gd protection vs. Heat and Cold
-Comlink: 250 mile range and a GPS tracking device built into it
-Detection Scrambler: Am protection vs. Electronic Mutant Detection
Talents: Bi-Lingual: (Russian, English), Martial Arts A, C, Detective/Espionage
Contacts: X-Men