Typical S.H.I.E.L.D. Cape-Killer
F) Ex20
A) Gd10
S) Ex20
E) Rm30
R) Gd10
I) Gd10
P) Ty6
Health: 80 Karma: 22
Resources: Pop:
Known Powers:
Equipment:
Cape-Killer Armor: The Cape-Killer Armor has been developed to hunt down superhuman people. It has the following abilities:
-Body Armor: Rm protection vs. Physical and Energy
-Jet Pack: Ex Flight
-Gas Mask: Rm protection vs. Gas and Airborn attacks
-Goggles: Ex protection vs. Blinding
-Night Vision: Doesn't suffer any penalties in darkness
Multi-Purpose Rifle: Fires up to 10 areas, has the following settings:
-Laser: Rm Energy
-Tranquilizer Darts: In Knockout
-Foam: In entrapment
Pistol: Ex Shooting, 5 areas
Talents: Law Enforcement, Detective/Espionage, Guns, Hand-to-Hand Combat, Martial Arts A, E, Tracking
Contacts: S.H.I.E.L.D.