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Shuten Döji

Shuten Döji

F) Rm30
A) Ex20
S) Rm30
E) Rm30
R) Ex20
I) Ex20
P) Rm30

Health: 110 Karma: 70
Resources: Gd Pop: 20

Known Powers:
None

Equipment:
Tentacles: Am material, Shuten Döji can mentally control a harness with four tentacles worn at the waist. The tentacle's end in pincers made of Rm material.
-Multiple Attacks: Able to make up to four multiple attacks on a successful Fighting FEAT.
-Can engage in blunt attacks, wrestling, or a combination of these attack forms.
-He may attack non-adjacent foes up to 1 area away.
-A single tentacle has Rm Strength.
-Multiple tentacles used to attack have Am Strength.
-Multiple attacks are resolved on a single die roll, but are at +1cs for each arm used.
-If Shuten Döji uses two of his arms for bracing, his End. to avoid Stuns and Slams is +2cs.
-Shuten Döji’s arms may be used to carry him up to 4 areas/round, and may rise above two-story buildings.

Talents: Ninja, Stealth, Oriental Weapons, Thrown Weapons, All Martial Arts, Swordsman

Contacts: Ninjas, Monks

Shuten Doji with his Mechanical Arms



Typical "Iron Fist" Ninjas




Typical ""Iron Fist" Ninja

F) Ex20
A) Gd10
S) Gd10
E) Ex20
R) Ty6
I) Gd10
P) Ty6

Health: 60 Karma: 22
Resources: Ty Pop: -5

Known Powers:
Stealth: Rm

Equipment:
Costume: Pr protection vs. Physical and Energy
Electrified Glove: The electrified gloves allow them to generate In Electrical Shocks
Katana Swords: In material, Rm Edge or Blunt
Shurikens: In material, Ex Thrown Edge

Talents: Ninja, Stealth, Oriental Weapons, Thrown Weapons, Martial Arts A, B, E

Contacts:



Typical Ninja




Typical Ninja

F) Ex20
A) Gd10
S) Gd10
E) Ex20
R) Ty6
I) Gd10
P) Ty6

Health: 60 Karma: 22
Resources: Ty Pop: -5

Known Powers:
Stealth: Rm

Equipment:
Costume: Pr protection vs. Physical and Energy
Katana Swords: In material, Rm Edge or Blunt
Shurikens: In material, Ex Thrown Edge

Talents: Ninja, Stealth, Oriental Weapons, Thrown Weapons, Martial Arts A, B, E

Contacts:



Typical Monk




Typical Monk

F) Gd10
A) Gd10
S) Gd10
E) Ex20
R) Gd10
I) Gd10
P) Gd10

Health: 60 Karma: 30
Resources: Ty Pop: 0

Known Powers:
None

Equipment:
Assault Rifle: Gd material, Gd Shooting, 7 areas, range reduced by increased rate of fire

Talents: Martial Arts A, E, Guns

Contacts: Adam Mann, Spartans