Super Sabre
Martin Fletcher
F) Gd10
A) Ex20
S) Ty6
E) Rm30
R) Ty6
I) Ty6
P) Gd10
Health: 66 Karma: 22
Resources: Ty Pop: 5
Known Powers:
Super-Speed: Super Sabre has the ability to run at Am land speed (8 areas/round). He can reach this speed in a normal round and has no trouble making high-speed maneuvers. He must make a Yellow or Red Endurance FEAT to come to a sudden stop if caught by surprise. He can perform the following power stunts:
-Dodge as if his Agility was Am
-Make up to four attacks in a single round by making a Yellow FEAT on the Am column.
-Microsonic Boom: He can create a microsonic boom if he is grappling an opponent. This causes the opponent to roll on the “Stun” effects table with an automatic –2cs
Equipment:
Goggles: Ex protection vs. Blinding attacks
Talents: Martial Arts B, E, Military
Contacts: Freedom Force