Site hosted by Angelfire.com: Build your free website today!

The Taskmaster

Taskmaster

F) Am50
A) Am50
S) Ex20
E) Rm30
R) Gd10
I) Ex20
P) Ex20

Health: 150 Karma: 50
Resources: Ex Pop: -5

Known Powers:
Photographic Reflexes: Taskmaster can copy all moves and fighting or agility based talents from people he has observed for more than 2 rounds. He must make a Mn power FEAT to do so. In combat he can automatically block one attack by a studied character on a power FEAT, he can block 2 attack if he succeeds an In powers FEAT. In addition studied characters are at -2cs against him. If a character drastically changes his fighting style into an erratic, chaotic style (fight at -3cs with no talent bonus) then Taskmaster cannot use this power and is at -2cs.
Combat Sense: A successful Intuition FEAT allows him to change actions after the opponent has declared his.

Equipment:
Billy Club: In material, Ex Blunt
Shield: Am material, Rm damage, block 40 damage
Sword: In material, Rm Edge
Longbow and Arrows: identical to Hawkeye's arrows, maximum effect is In.
Pistol: all ammo available.
Grenades: all types
Helmet: Ex protection vs. Gas, Smoke and Sonic
Body Armor: Gd protection vs. Physical, Ty protection vs. Energy

Talents: Taskmaster has studied Captain America, Daredevil, El Aguila, Hawkeye, Iron Fist, Punisher, Spider-Man, Tigra, Deadpool and probably more, he posseses all their fighting and agility based skills. He has all martial arts, Wrestling, Tumbling, and Acrobatics, Grenades, Weapon Specialist: shield, bow, sword, billy club, pistol. Pilot, Criminology.

Contacts: Various contacts

Taskmaster's Street Costume

Taskmaster's Bow

Taskmaster's Thunderbolts Uniform