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Thor

Thor

F) Mn75
A) Ex20
S) Mn75
E) Mn75
R) Ex20
I) Ex20
P) Gd10

Health: 245 Karma: 50
Resources: Gd Pop: 60

Known Powers:
Invulnerability: Ex resistance to Physical, Heat, Cold, Radiation, Toxins, Aging and Disease, Ty resistance to Energy
Illusion Detection: +1cs to Intuition when dealing with illusions

Equipment:
Mjolnir: CL1000 material, Thor’s Fighting is Sh-X while using the hammer. The hammer does Un Blunt, and can be thrown up to 10 areas. No one can forcibly take Mjolnir away from Thor, unless he wishes it. Thor can perform the following power stunts with Mjolnir:
-Alter Ego: Striking Mjolnir on the ground, or a hard surface, transforms Thor into Eric Masterson. If Thor is kept away from his hammer for over one minute, he automatically reverts back to Eric Masterson. While Eric, Mjolnir looks like a simple wooden cane. Striking the wooden cane against a hard surface reverts Thor back into his immortal form.
-Automatic Return: When thrown, whether it hits or not, Mjolnir flies back to the spot from where it was thrown.
-Dimensional Travel: Un ability to travel between Earth and Asgard.
-Flight: Am airspeed
-Deflection: Rm protection vs. Physical, Energy and Magic by spinning his hammer in front of himself.
-Weather Control: Un, Thor can shoot Mn Lightning Bolts from Mjolnir without having to summon a lightning storm.
-Air Control: Create winds of up to Mn intensity. This air control can be used to provide Mn protection vs. Projectiles to everyone with 1 area. The air control ability can also be used to carry others with him in flight with In speed.
-Worthiness: Only a pure and noble person is able to pick up Mjolnir and use it. This person must have at least Ex Strength.
-Unfettered Might: This special attack does Sh-Y damage and surrounds Mjolnir with a blazing blue aura. If Thor is wearing his Belt of Strength, damage is increased to Sh-Z. Unless he is wearing his special gauntlets, Thor suffers In damage when he uses this attack. This attack causes Thor to lose half of his Karma points.
-Power Absorption/Reflection: Mjolnir can absorb energy and visual psychic attacks up to CL1000 intensity. Thor must then release the energy from Mjolnir the next round in any direction he wants. He also may reflect the energy back to its source with Ex Agility.
-Light Emission: In Blinding
-Magic Detection: Gd
Gauntlets: CL1000 material, Sh-Y protection vs. contact powers
Belt of Strength: When Thor wears this magical belt, his Strength is increased by +1cs. When removed, Thor’s Endurance is reduced by –2cs for 24 hours.

Talents: Engineering, Architecture

Contacts: The Avengers