U.S. Agent
John Walker
F) In40
A) Rm30
S) In40
E) Am50
R) Ty6
I) Gd10
P) Ty6
Health: 160 Karma: 22
Resources: Ty Pop: 10
Known Powers:
Body Resistance: Ex resistance vs. Physical and Energy
Equipment:
Body Armor: Gd protection vs. Edge and Shooting, Ty protection vs. blunt attcks.
Vibranium Shield: In material, The shield provides Un protection vs. Concussion Force attacks (Sonic attacks, Force attacks and shock waves from explosions). These types of attacks will not cause Slam or Stun results. It provides In protection vs. Physical and Energy, which can Slam or Stun U.S. Agent. U.S. Agent can throw the shield up to 6 areas, causing In damage. U.S. Agent can bounce the shield off a number of hard surfaces and have it return the following round.
Utility Belt: 10 Pouches that carries small items and the following:
-Tear Gas Grenades: Rm intensity, 1 area
-Gas Mask: 2.5 hours air supply
-Flashlight: Gd Illumination
-Binoculars: 10 areas
-Radio Transceiver: A wireless headset capable of sending and receiving signals almost anywhere on the planet with Am ability
-Compass: Gd
-First-Aid Kit: Rm
-Pistol: Ty Shooting, 7 areas
-Grenades: Am Edge within 1 area
Convincer: Rm material, Rm Blunt. It is also able to create a strong energy field capable of melting steel (In Energy)
Talents: Weapon Specialist: (Shield), Martial Arts A, B, C and E, Leadership, Military, Acrobatics, Tumbling, Guns
Contacts: Mighty Avengers