Warlock
F) Gd10
A) Ex20
S) Rm30
E) In40
R) In40
I) Gd10
P) Gd10
Health: 100 Karma: 60
Resources: Fe Pop: 0
Known Powers:
Techno-Organic Body: Warlock’s alien body gives him the following abilities:
-Shape-Shifting: Warlock’s techno-organic body is a mutable form, allowing him the following power stunts:
--Size Manipulation: Increase size from 2 feet to 200 feet.
--Reshape his form into functioning machines (planes, helicopters, etc.), mimicking the functions, up to Mn ability.
--Create optical sensors and other parts up to 2 areas from his main form.
-Body Armor: Ex protection vs. Physical and Energy, Upon taking In damage or more from a single attack, Warlock loses control of his form, taking on a splattered appearance.
-Conversion: Mn ability to regain lost Health by converting living, organic objects to a crystalline matrix, then draining the matrix of life energy. Warlock regains Health equal to the target’s Health or material strength. The target can make an Endurance FEAT to avoid. Warlock must make flesh-to-flesh contact for this to work.
-Interstellar Travel: CL1000 ability to travel outer space. He is immune to the effects of vaccuum.
Equipment:
None
Talents: None
Contacts: Phalanx, New Mutants, Excalibur