Whiteout
F) Ty6
A) Ex20
S) Ty6
E) Rm30
R) Ty6
I) Ty6
P) Am50
Health: 62 Karma: 62
Resources: Fe Pop: 0
Known Powers:
Blinding Light: Whiteout can create a flash of light of Mn intensity, 3 areas. Those who fail an Endurance FEAT. are blinded for 2-20 rounds
Equipment:
None
Talents: None
Contacts: Savage Land Mutates