Gambit
Remy LeBeau
F) Rm30
A) In40
S) Gd10
E) Rm30
R) Gd10
I) Rm30
P) In40
Health: 110 Karma: 80
Resources: N/A Pop: 0
Known Powers:
Energy Charge: Gambit can charge objects with energy to explode on impact. The maximum charge depends on the size of the object, normal knive-sized objects do up to In damage although he has once charged an anchor for Sh-X damage. The items retain the energy for 2-20 rounds.
Mental Powers: Am ability to reject mental probes, and a limited form of astral body at Am ability.
Equipment:
Tallus: CL1000 material, Gives Gambit the following abilities:
-Teleportation: CL1000 ability to Gambit and the other members of Weapon X to teleport through reality, space and time once a mission is over.
-Instruction: The Tallus instructs Gambit on what is needed to be done to fix the breaks in time. Once completed, it will move the team on to the next reality.
-Bond: Should Blink's arm be cut off, the Tallus will move to the other arm or leg if needed be.
Throwing Knives: Ex material, Ex Thrown Edge
Limitation:
Gambit is missing his left arm.
Talents: Crime, Acrobatics, Thrown Objects, Martial Arts C
Contacts: Weapon X