Hyperion
Zhib-Ran/Mark Milton
F) Un100
A) Un100
S) Un100
E) Un100
R) Ex20
I) Am50
P) In40
Health: 400 Karma: 110
Resources: N/A Pop: 0
Known Powers:
Invulnerability: CL1000 resistance vs. Heat, Cold, Disease, Corrosives, Toxins and Radiation.
Body Resistance: Un protection vs. Physical and Energy
Flight: Un, CL1000 in atmosphere
Self-Sustenance: Able to survive in Space
Superhuman Senses: Hyperion's heightened senses are as below:
-Enhanced Hearing: Un Hearing
-Microscopic Vision: Un
-Telescopic Vision: Un
-Nuclear Vision: Mn Energy, 10 areas.
-Atomic Vision: Mn penetration vision and infravision, 10 areas
Hyper Breath: Am Cold, 1 area
Super-Speed: Sh-X ability to perform any action (combat or non-combat).
-May substitute for fighting for multiple attacks and evading. May make up to 5 combat actions per round.
-May substitute for agility for dodging and catching projectiles.
-May substitute for intuition for initiative.
-May reach maximum flight speed in 1 round and has no problems making high-speed turns in flight or running, and can make sudden stops with no penalties.
-Create cyclones of Mn intensity. By drawing oxygen from cyclone, opponent must roll endurance vs. Mn intensity or be KO'd for 1-10 rounds.
Equipment:
None
Weakness:
Argonite: drops his powers down to Pr after 3 rounds, after that he loses 10 points of health a round.
Talents: Artist
Contacts: Weapon X