Morbius
F) Ex20
A) Ex20
S) Rm30
E) Am50
R) Rm30
I) Ex20
P) Gd10
Health: 120 Karma: 60
Resources: Gd Pop: -30
Known Powers:
Vampire Physiology: Morbius’ abilities stemmed from his identities as a vampire. He has the following power stunts:
-Resistances: Under normal circumstances, vampires did not age. They could be poisoned, though not killed by poison (ignoring all "Kill" results). They could not be damaged by most physical attacks, though they could be affected by Stuns and Slams (and, in some cases, "Kills"). Most energy attacks had similar limitations. See below for those attacks which specifically affected vampires.
Transformation: Morbius could, at will, transform himself into a number of different shapes, each taking but a single round to assume. These included:
-Cloud of Mist: This allows him passage through tight spaces and allowed him to fly at 1 area/round (he could not be harmed by physical attacks in this form)
Vampire Bite: Ty Edge per turn, Morbius' bite is able to heal those that have been bitten by a vampire and have not fully turned into a vampire.
Regeneration: Ex
Equipment:
Teak Wood Daggers: Ex Edge
Limitations:
Sunlight: Un damage each round
Talents: Edged Weapons, Tracking, Hunting, Occult Lore
Contacts: None