Triton
F) Rm30
A) Rm30
S) Rm30
E) In40
R) Gd10
I) Gd10
P) Ex20
Health: 130 Karma: 40
Resources: Ex Pop: 6/90 (Inhumans)
Known Powers:
Demihuman body (Pisean): The Terrigen Mist gave Triton's body a fishlike appearance. Although his overall body shape remains human, his epidermis is covered in fine, green scales and his internal organs are modified to meet the needs of an aquatic existance:
-Water Freedom: no penalties under water, Gd resistance to cold.
-Hyper Swimming: 3 areas/round
-Water Breathing
Equipment:
Spear: In Edge or Blunt
Weakness: Triton must have a fresh suply of water circulating around his body. This is usually provided by the Magenta-Tubes which surround him. After 15 turns and each turn thereafter that he's not wearing it, he must make an End. FEAT roll to remain conscious. Normally, a Yellow roll is required. Humid conditions lessen this to a green FEAT while arid raise it to red. In addition, Triton loses 1 point of health per turn he is out of the water. This damage is automatically healed as he immerses himself.
Talents: +1cs when fighting underwater, Edged Weapon
Contacts: Inhumans