Rogue
F) Ex20
A) Ex20
S) Am50
E) Am50
R) Gd10
I) Gd10
P) Ex20
Health: 140 Karma: 40
Resources: N/A Pop: 0
Known Powers:
Power Absorbtion: Un on physical contact, if Rogue has contact with her target for a round, she gains the target's memories, powers, abilities and talents for 6-60 rounds. target falls unconscious.
-Machines & Energy beings are immune
-If target's ranks are Sh-Y or higher, she must make an End FEAT. vs. Stuns and Slams
-If any absorbed abilities are Mn or higher, she must make a Psyche FEAT. or overcome that person's personality
-If Rogue is in contact for more than 1 round, She must make a Psyche FEAT or permanently take over the powers with a loss of 1 rank of psyche
Body Armor: In
Resistance to Drug/Disease: Am
Combat Sense: In
Magnetic Powers: In
Equipment:
Body Armor: Gd protection vs. Physical and Energy
Talents: Martial Arts A, B, E
Contacts: X-Men, Magneto, Charles Lenshierr