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Daghdha(God of Nature and Renewal)Sacred Father of All That is GreenEternal Giver of New Life and Bountiful HarvestDivine Wellspring That Renews the Earth
Symbol: A stout oak surrounded by ivy.
Description:Daghdha is rarely depicted by his druids (the Myrshae) in an artistic manner. When they do describe his, they speak of a “three-fold god,” who changes his form from a young boy to a fatherly man to an aged wisdom. Daghdha represents nature and all that it encompasses. His druids works to teach people how to live in harmony with the world around them and to prevent its unnecessary destruction or abuse.
Worship:Daghdha enjoys a moderate degree of worship; he receives little homage from the inhabitants of larger towns and cities, but in small villages and rural areas, the people give him occasional prayers, if not outright worship. Hunters, rangers, and similar folk who spend a great deal of time in the wilderness also tend to venerate Daghdha. Naturally, the god and his followers favor the wilds, particularly large woodlands found far from cities and towns.
Temples:The Myrshae do not have temples in the typical sense of the word. Holy sites to Daghdha consist of a circle of standing stones located in forest glades and clearings.
Clerical Raiments:During the majority of the year, the Myrshae dress in an austere fashion, wearing simple robes of earthen tones (typically green or brown). On the equinoxes, solstices, and Midsummer, they wear white robes.
Relationships:The priests of Daghdha are fairly indifferent to others, clerics or otherwise. They get on quite well with the Sisters of Hope and Desire (Vanya’s priestesses), while they view the “evil gods” rather negatively. They reserve their strongest hatred for Solsek-Ro and his clerics, as the Flametouched agenda of destruction is antithetical to the teachings of Daghdha.
Essence of the Faith:• Take what you want from the earth, but no more than you need. • Needless destruction is an affront to Daghdha and must be prevented. • If you must destroy, rebuild afterwards. • Seed new life in the earth as often as you are able. • Defend yourself against nature’s attacks, but do not kill needlessly – a creature should not be punished for using instincts granted by Daghdha. • Show others that nature is an ally to befriend, not an enemy to conquer.
Factions and Orders:There are very few factions among the Myrshae. The only one of note is the evil natured Ar’drune who are listed below.
Ar’druneThe Ar’drune have taken Daghdha’s view of nature’s preservation to the highest extreme in their belief that nature is more important than life in general. This evil faction has been known to attack travelers and to poison the wells of towns that stray too close to their sacred groves. Game Information:Allowed Alignments:Lawful-Neutral, Neutral, Chaotic-Neutral, Neutral-Good, Neutral-Evil
Domains:N/A
Favored Weapon:Sickle “Wildclaw”
Favored Class:Ranger
Holy Day Powers:On their holy day, the druids gain the abilities of a druid of a level higher, including (if applicable) increased Base Attack Bonus, increased Save bonuses, additional spells and special abilities (example: a 5th level druid would be treated as a 6th level druid, gaining a +1 to his BAB and saves, the ability to wild shape twice a day and additional 2nd and 3rd level spells (one of each). All spell effects based on level are still as the druid’s actual level (in the previous example, the druid would still consider his level to be 5th for purposes of duration, range, etc.).
Notes:The druid class represents the priests of Daghdha; there are no clerics that serve him.
Divine Gifts for Laity:Once per month, characters with this god as their patron may do one of the following: Cast know direction, add a +3 competence bonus to an Animal Empathy roll, or add a +3 competence bonus to a Wilderness Lore roll (they must choose one of the three, not all; but they need not make the same choice every month). On their holy day, the faithful may cast goodberry.
Common Prayers:
A CALL TO DAGHDHAAncient God of the forest deeps,
INVOCATION OF THE ELEMENTSAir, Fire, Water, Earth,
INVOCATION TO THE GODCresent One of the starry skies, |
Please note that I have respectfully borrowed some details and descriptions for my campaign from Bruce A. Gulke and his Realm of Mythosa Campaign. You should click the banner below and go check out his awsome campaign. All maps on this site were created using Profantasy's Campaign Cartographer 2
Web Site Created and Maintained by Thrylax Site Last Updated on: Sunday, September 11, 2005 |