SAMUS (Metroid Saga)
Samus Aran Samus/Chozo Suit/Ball Mode Height: 6'3" Weight: 198 lbs. Eye Color: Blue Hair Color: Blonde Species: Human (Mutagenic) ABILITIES
Energy
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Picture of Samus Aran, found here |
Picture of Samus Aran, found here |
ACTIONS
Close Combat: 5/3/0
(Strength Bonus or Weapon Modifier)
Ranged Combat: 6/6/0
(Weapon Modifier)
Technology: 4
(Intelligence Bonus)
Social Skills: 5
Black Ops: 5
Vehicle Op: 7
MODIFIERS
Appearance: Advanced human female, usually wears armor.
Wealth ()
Energy Defense (+)
Healing Factor: In order to battle the infection of an X-Parasite, Samus was injected with Metroid DNA, and can now use the new ability to regenerate.
Targeting: (+2)/(+2)/(+0)
PA Sensors:
PA Toughness (+4) base. Increases with various components.
PA Reflexive Dodge (+0)/(+0)/(+1)
PA Environment: Permanent.
Sensetivity: 2x Damage from cold/ice attacks. While the Metroid DNA Samus gained does allow her to heal faster, she has also gained the Metroid's weakness to cold.
EQUIPMENT
DoomBots (at need) who look like Dr. Doom and think they are Doom.
Blaster: (+3)
Robot Guards in his kingdom.
Chozo Battle Suit: base Powered Armor Suit.
Varia System: offers Energy Defense (heat) and Toughness (+2). Chozo Suit has partial EMP shielding.
Gravity System: offers PA Gravity Nullification 5 (like TK), and Reflexive Dodge (+1).
Arm Cannon: as Energy Weapon: 5, Range: 8. Also, with no extra actions or stones required, Samus can add any of these following modifiers, as she chooses.
Charge Beam: Allows use of Accumulate Energy. Each panel, 3 stones can be accumulated, and up to 6 can be held. If desired, this "charge" can be held for a time, until it is needed, and the suit and cannon glow with energy, and make a humming sound.
Ice Beam: As Mastery of Ice- Barrier. See p. 55.
Wave Beam: Armor Penetration, and EMP, minus area.
Spazer Beam: Makes cannon have area effect. Cannot use with plasma.
Plasma Beam: Makes cannon 2x damage. Cannot use with spazer.
Grappling Beam: Gives Web-Slinging 3. Electrification 3 to targets.
Energy Tanks: Each tank allows Samus to repair her suit's damage. Each tank allows Accelerated Healing Factor to be active for 4 panels. The only way to recharge them is at Samus's ship. (OPTIONAL!!!)
Morphing Ball: allows transform into ball mode, enabling use of various bombs. Grants Reflexive Dodge (+1).
Spring Ball: allows jumping while in ball mode.
Spider Ball: allows Surface Adhesion 3. (likely 2 red stones)
Hi-Jump Boots: Doubles PA Strength, for the purposes of vertical jumps.
Speed Booster: Up to Speed 7, and Unstoppable 3 (Speed Bonus). (likely 8 white stones)
Space Jump: Allows Flight 3, but no other actions may be taken while in flight, other than Screw Attack. (likely 1 red stone)
Missiles: Samus's suit contains construction facilities for ordinance. In the case of missiles, Samus's suit can fabricate one in five minutes. Up to ten can be stored.
Super Missiles: Samus's suit contains construction facilities for ordinance. In the case of super missiles, Samus's suit can fabricate one in fifteen minutes. Up to five can be stored.
Bombs: Samus's suit contains construction facilities for ordinance. In the case of bombs, Samus's suit can instantly fabricate.
Power Bombs: Samus's suit contains construction facilities for ordinance. In the case of power bombs, Samus's suit can fabricate one every ten minutes. Up to 10 can be stored
Visor: Sensors 5. Modes include infrared, x-ray, energy patterns and forces, and phased objects. (likely 3 white stones and 1 red stone)
Scanning Visor: grants General Knowledge 5. (likely 4 white stones)
Screw Attack: While jumping/flying, Unstoppable 7, plus Armor Penetration. (likely 15 white stones)
Samus's Spaceship: TBD. The ship's construction facilities can repair Samus's suit, and hastily resupply her with ordinance.
Samus Meets Prime
If you want to claim that by this point Samus has tken part in etroid Prime, then add the following things:
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