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Marvel RPG Characters

SPIDER-MAN ALPHA
(Spider-Man: Next Generation)
Marcus Devin
Height: 5'10"
Weight: 168 lbs.
Eye Color: Blue
Hair Color: Blond
Species: Human
Stone Cost: 44 white 2 red

ABILITIES
Intelligence: 4/5
Strength: 2/5
Agility: 2/6
Speed: 2/5
Durability: 3/4

Energy
W 3/R 9 /W 4/R 12


Possible picture of Spider-Man Alpha,
Spider-Man "Civil War" costume, made by Tony Stark,
found via a Google Image search

ACTIONS
Close Combat: 4/3
(Agility Bonus or Weapon Modifier)
  • Street fighting
  • Powered Armor Combat
  • Martial Arts
  • Swordsmanship (novice)
  • Ranged Combat: 2/4
    (Web-Shooter Modifier)
  • Web-Shooters
  • Powered Armor Combat
  • Acrobatics: 3
    (Agility Bonus)
    Technology: 3
    (Intelligence Bonus)
    Social Skills: 3
  • Streetwise
  • Teen Community
  • Covering Tracks
  • Web-Slinging: 4
    (Agility Bonus)
  • (2 stones to reach maximum speed [125 mph]; add stones for other weight carried)
  • PA Surface Adhesion (Wall-Crawling): 5
    (Agility Bonus)
  • (1 stone to stick to surfaces, plus additional stones as Speed [max speed 75 mph]
  • PA Flight: 4
  • boot thrusters; visible webbing between arms and torso
  • MODIFIERS
    Mental Defense: (+2)
    Reflexive Dodge/PA Reflexive Dodge: (+1)/(+3)
    PA Prescience
  • As a suit-component, characters who are otherwise invisible to "Spider-Sense" are not so to this, nor can they make it "go haywire". Stealth of 7+, however, is.
  • PA Toughness: (+3)
  • Nullifies Armor Penetration
  • Nullifies 2x Damage from Projectiles and Firearms
  • PA Self-Repair (Healing Factor): not augmented (3 red stones per 2 Health per Panel; Recover 1 Health per hour)
    PA Targeting: (+2)
    PA Energy Defense: (+3)
    PA Life Support: permanent
    PA Sensors (Enhanced Vision): 3
  • Telescopic
  • Microscopic
  • Infrared
  • Darkvision
  • PA Collapsible/Portable: like fabric, can be stashed in backpack. Hardens from fluid-fabric to metal with nerve impulses.
    Wealth (2)
    CHALLENGE: Enemies 2- some of Spider-Man's old nemeses.
    CHALLENGE: Need Attachment 2- suit required for Prescience and many other abilities.
    CHALLENGE: Forbidden Love 2- Nyx, his vampire teacher. If you don't like it, bite me. No really; it's fitting here, isn't it.
    CHALLENGE: Teen Angst
    EQUIPMENT
    Spidersuit: grants Powered Armor benefits above. Also links to Parker's hidden location.
    Web-Shooters: (+6), 100 stones of fluid use. If you get through defense, you web opponent. Webbing counts as Difficulty 6 for holding victim, with a Resistance equal to "damage" inflicted. Can layer additional webbing to increase Resistance. Dissolves in one hour. Cost: 25 white stones (not included above; waiting for a more believable figure).
    Web Fluid: 26 canisters at 100 stones per canister.
    Magnesium Web Fluid: 6 canisters at 100 stones per canister. As with regular, except rather than webbing opponents, the leftover stones inflict fire damage. Usually used only against symbiotes. This webbing is optional, and almost never used. (Spider-Man Alpha's first villains were the symbiotes.) If present, it replaces six of the "standard" cartridges.
    The Web: Located in the sewers under Manhattan, this is where Peter Parker hides from the world.

    RECENT DEVELOPMENTS
    * 05-21-08 -- Added Mental Defense (+2). "Taught by Nyx, this will give protection against Jealousy's psychic powers."
    * 05-23-08 -- Calculated original Spider-Man's cost, with web-shooters, and determined that I WON'T figure them into my costs, because the book didn't.

    COST OF WEB-SHOOTERS
    While I don't like it, the most succinct breakdown for the cost of the web-shooters (25 W) is as follows:
    Mastery of Webbing: 6

  • Create/Manipulate Webbing
  • Make it a Modifier
  • Combine with Close/Ranged Combat
  • This adds up to A#(6)+1+3+2=12. A#12=25 W stones. If I include this cost into the character, which I suppose I should, seeing as they are his primary accessory, his cost jumps from the nice 43W 2R all the way up to 68W 2R. My math shows that the Spider-Man listed in the book has a cost of around 62W 1R, and that is only possible WITHOUT his web-shooters figured into his cost (or it would be 87W+). That being the case, I am taking a similar liberty with Alpha, so his cost might be/seem deceptively low.

    Also, as of now, I am using the suggestions of others, and deeming that any use of the web-shooters is +6. The statement "Each web-shooter is actually (+3) . They are (+6) as a pair." will be ignored from now on.

    THOUGHTS USING WEBBING
    Some interesting thoughts with the webbing, mostly from video games, could include impact webbing, which works like a projectile shot, but stuns. Unlike regular webbing, however, it doesn't entangle. (Impact Web Fluid: # canisters at 100 stones per canister. Treat as Ranged Attack. Impact webbing does NOT entangle, but can stun for the amount of "damage it would otherwise do.) Another thought was "web fists", coating the fists with webbing, getting the +3 modifier from the web-shooters as a weapon modifier to Close Combat. Unlike Psi-Weapons, however, these gloves have health, similar to webbing used for binding (D:6, R:webbing used, and if the resistance is used up, they shatter. The gloves take as much damage as the attack inflicts on the opponent. Also, a web-shield can be created on an arm, giving a +3 Defense boost, shattered after its Resistance is used up. These are optional abilities. A thread or two that I started discuss these sorts of things.

    HISTORY
    The history of Spider-Man is well known, at least, up to a point. However, things for the Wall Crawler ceased to go smoothly when the Kingpin learned of his secret identity. Rather than attacking Parker's loved ones, however, Fisk demonstrated his true cunning. He bought out the Hardy Foundation, and withdrew his funding, and theirs, from the lab at Empire State University. That meant no more serums for Spider-Man, and no more neogenic recombinator. Fearing what he would do, Parker abandoned his family and friends, and sought refuge in the middle of the deepest rain forest he could find. There, he waited for his mutation to return him to a monster; it did. Finally, after years as a beast, slaughtering everything he came across, blessedly little though it was, the mutation proceeded to a stage that was almost back to what he had been. He was still grossly disfigured, but was mostly humanoid in shape, and had his mental faculties. Unfortunately, time had taken its toll on him, and some of his powers began to fade. To combat this, and hide himself, Parker constructed a cybernetic Spider-Man suit, partially based on the one granted to him by his former friend Tony Stark, which supplemented his prior abilities. Finally, however, even the suit could not offset his weakness, and he retreated into hiding again; until, that is, he was discovered by a young kid. After telling the story, he gave the suit to the boy, so that the world could have a new Spider-Man, now, when it needed one most.

    Then we come to the future. In 2017, the one who would become the new Spider-Man was born. Marcus Devin is a boy who grew up in a bad situation. He had two loving parents, but they had problems with each other, and separated. During this time, he found solace on the streets, learning to fight, and getting into several scuffles. His mother prayed for his safety, and hoped he would grow out of it. He was not particularly bad in school, but home problems made him apathetic, and he started hanging with a bad crowd, which got him in more trouble. One night, after he had beaten the leader of a group of thugs, they chased him into the sewers, and it was only through a very crotchety Peter Parker that they were stopped, in their tracks, no less. That was the night he learned about Spider-Man, a heroic figure he had only ever heard abut in stories. Parker told him various details of his own life, and of how he came to be in his current situation. He berated Mark for wasting his time with foolish combat, and not making something of himself. Leaving, Mark thought about what Parker had said, and swore to try and pull himself back together; to make something out of himself. Over the next few weeks, various crime waves broke out. The police were powerless against the armored, mutated, and otherwise bizarre villains that they confronted. Mark thought that maybe Parker could help. Of course, in his ruined state, Parker was of no use, and he knew of no one that would. It was then that Mark remembered a part of Parker's tale, involving a suit of armor. He asked Parker if hie could use it, and Parker refused. Mark shouted at him, saying that what good are desires to help if no one is willing to try? Thinking back on himself, Parker felt that he would've helped others, regardless of what he was told, and he relented. Now, with the Spider-Man armor suit, he has a chance to make something better out of himself. Unfortunately, some of the original Spider-Man's villainous foes are still out and about, even in 2036, and they mean to destroy the new Wall Crawler. Seems symbiotes and elementals don't age quite like everyone else, and just as with Spider-Man, the various Goblin mantles have been handed down over the decades. Add to this his love-interest, Nyx, and we have a suitably conflicted superhero, who must juggle, love, work, school, and everything else a 19 year old boy must tackle.

    Appearance: When not swinging through the streets of Manhattan, Mark Devin appears to be your average teenager (he is, actually). He has short, straight, blond hair, and blue eyes. His complexion is pale. He is usually found wearing his school uniform, with the jacket hanging over his arm or shoulder. When performing rounds, as Spider-Man Alpha, he wears the red and gold suit that Tony Stark gave to the original Spider-Man some 30 years prior (thankfully, being Stark's creation, it is still cutting edge, even three decades later). He doesn't wisecrack as much as the original webhead, and usually strives to simply disable his adversaries as quickly as possible.

    Motivation: I was sitting around, remembering how much I hated Spider-Man, and it came to me that he should suffer a horrendous fate; one worse than death. So, after I thought of the above tale of woe for him, I was about ready to leave it at that, but then I wrote stats for Terry McGinnis as Batman, and remembered that I liked him a lot more than "regular" Batman. So, I figured if DC could do it, than Marvel could, too, or at least I could, and I invented a new Spider-Man, one with tech, rather than a debilitating disease, who isn't a wise-cracking smacktard (and a good deal cheaper than the 64w 1r+ cost). Thus, you might notice that a lot of scores for this character seem similar to my Batman Beyond write-up. They are very similar, in their own way. He does bear a resemblance to Ben Reilly, but that is unintentional. I was just going for an appearance rather different than Parker's, while still sticking close to his dimensions, for the suit. Also, while he started out with a decent Close Combat (3), I decided to invent Nyx, his vampire love interest, who also happens to be an amazing swordswoman. She was an excuse to give him a girlfriend with a twist, or three, and also to increase his Close Combat a point (4), and "refine" some of his combat style. Parker isn't really so great a fighter, and his condition above makes virtually any training a hell no, but Nyx has helped him practice both his own skills, and those the suit provides him, as well as taught him in how to resist mental intrusions. Her own vampiric abilities also allow her to test his limits, and surpass some. She also keeps him intellectually challenged, and offers the core of stability that a love interest does in comics, with the added twists of her back story, and the fact that they must conceal their relationship from many people. (Should've heard Peter's response, when he found out. Had very little good to say.) Anyone who actually read the Batman Beyond page will see that I was sneaky, and deducted the Wealth benefit for Bruce Wayne out of its cost, since he made it. I did not do that here; I figured Parker scrapped and rebuilt enough of it to remove that benefit; he is still under 45 white. ;)

    HIGHER-END SUIT
    For a few reasons, mostly to keep his stone cost down, I didn't give Spider-Man Alpha's suit several systems it might otherwise have had. Since then, I learned some stuff the Iron Spider suit could do, and have decided to list it as optional, for higher-stone games, though after doing it, I have learned that the cost isn't really much higher; all hail PA discounts. Otherwise, it might be assumed that the equipment had to be pulled by Parker, after he took out parts he suspected Stark might've left stuff in, or the systems have worn out, over time. If I ever play a game with Devin, and want to spend XP on something, maybe they will be it. Additional, optional systems include adding Ultraviolet to Sensors [1W], Invisibility: 4 [2W], Shape-Shifting: 4 (clothes only-2) [3W]. Several other little things I am saying Powered Armor already covers. Both underwater breathing and carbon filters can be covered by the contained environment, it already has the police band/GPS comm in it, and it can retract, which is Collapsible/Portable. With these added benefits, Mark becomes almost 6W more expensive. I am also considering, but have yet to implement, EMP shielding (but not the blast), and hack resistance. They both make good sense, both from Iron Man's own armor, seeing as he built the original Iron Spider suit, and also because, if he didn't add such systems (perhaps to use them on Spider-Man, later), Parker modified the suit, to prevent Iron Man from screwing him, and could've included such things. There are also several very tech-savvy villains in this story, so a modicum of hack-protection would not be out of place. Still, it'll add more cost, and I always liked that he was actually affordable (minus the not-included cost of web-shooters). We'll have to see, though.

    Now, I also add to this list vibranium. Alexander Stark "gifted" Devin with a vial of vibraniun molecules, held in liquid suspension. By adding them to a portion of the suit in liquid form, the vibranium molecules have spread throughout the suit. Now, the vibranium absorbs impacts, and redoubles them back upon their source (2W). Primarily, it was designed to aide in combat with the various symbiotes, making their own attacks harmful to them, as well as Alpha's own, but it has proven effective against many foes, shattering weapons, injuring durable foes, and protecting against lesser thugs.

    While these additions are optional for the role-playing of this character, any fiction I write will likely be portrayed as if he has these systems, or he will acquire them in the course of a story, such as his encounter with Alexander Stark; a meeting Peter Parker tells him to avoid.

    SPIDER-MAN ALPHA
    (Spider-Man: Next Generation)
    Marcus Devin
    Height: 5'10"
    Weight: 168 lbs.
    Eye Color: Blue
    Hair Color: Blond
    Species: Human
    Stone Cost: 53 white 0 red

    ABILITIES
    Intelligence: 4/5
    Strength: 2/5
    Agility: 2/6
    Speed: 2/5
    Durability: 3/4

    Energy
    W 3/R 9 /W 4/R 12


    Possible picture of Spider-Man Alpha,
    Spider-Man "Civil War" costume, made by Tony Stark,
    found via a Google Image search

    ACTIONS
    Close Combat: 4/3
    (Agility Bonus or Weapon Modifier)
  • Street fighting
  • Powered Armor Combat
  • Martial Arts
  • Swordsmanship (novice)
  • Ranged Combat: 2/4
    (Web-Shooter Modifier)
  • Web-Shooters
  • Powered Armor Combat
  • Acrobatics: 3
    (Agility Bonus)
    Technology: 3
    (Intelligence Bonus)
    Social Skills: 3
  • Streetwise
  • Teen Community
  • Covering Tracks
  • Web-Slinging: 4
    (Agility Bonus)
  • (2 stones to reach maximum speed [125 mph]; add stones for other weight carried)
  • PA Surface Adhesion (Wall-Crawling): 5
    (Agility Bonus)
  • (1 stone to stick to surfaces, plus additional stones as Speed [max speed 75 mph]
  • PA Flight: 4
  • boot thrusters; visible webbing between arms and torso
  • PA Shape Shifting: 4/PA Invisibility: 4
  • clothes only (Shape Shifting)
  • MODIFIERS
    Mental Defense: (+2) Reflexive Dodge/PA Reflexive Dodge: (+1)/(+3)
    PA Prescience
  • As a suit-component, characters who are otherwise invisible to "Spider-Sense" are not so to this, nor can they make it "go haywire". Stealth of 7+, however, is.
  • PA Toughness: (+3)
  • Nullifies Armor Penetration
  • Nullifies 2x Damage from Projectiles and Firearms
  • PA Self-Repair (Healing Factor): not augmented (3 red stones per 2 Health per Panel; Recover 1 Health per hour)
    PA Targeting: (+2)
    PA Energy Defense: (+3)
    PA Life Support: permanent
    PA Sensors (Enhanced Vision): 3
  • Telescopic
  • Microscopic
  • Infrared
  • Darkvision
  • Ultraviolet
  • PA Collapsible/Portable: like fabric, can be stashed in backpack. Hardens from fluid-fabric to metal with nerve impulses.
    PA Embedded Vibranium Alloy (Electrification): 3
  • A "gift" from Alexander Stark, a quantity of vibranium molecules, in suspension, was added to the suit. It works like PA Electrification, but the element is hypersonic/vibratory, rather than electrical, to better assist Alpha against, what he claimed, to be his greatest foe; the symbiotes (symbiotes take x2 damage from this Modifier). In effect, it absorbs the force of impacts, and then returns it back to the enemy, in the form of hypersound and vibrations.
  • Wealth (2)
    CHALLENGE: Enemies 2- some of Spider-Man's old nemeses.
    CHALLENGE: Need Attachment 2- suit required for Prescience and many other abilities.
    CHALLENGE: Forbidden Love 2- Nyx, his vampire teacher. If you don't like it, bite me. No really; it's fitting here, isn't it.
    CHALLENGE: Teen Angst
    EQUIPMENT
    Spidersuit: grants Powered Armor benefits above. Also links to Parker's hidden location.
    Web-Shooters: (+6), 100 stones of fluid use. If you get through defense, you web opponent. Webbing counts as Difficulty 6 for holding victim, with a Resistance equal to "damage" inflicted. Can layer additional webbing to increase Resistance. Dissolves in one hour. Cost: 25 white stones (not included above; waiting for a more believable figure).
    Web Fluid: 26 canisters at 100 stones per canister.
    Magnesium Web Fluid: 6 canisters at 100 stones per canister. As with regular, except rather than webbing opponents, the leftover stones inflict fire damage. Usually used only against symbiotes. This webbing is optional, and almost never used. (Spider-Man Alpha's first villains were the symbiotes.) If present, it replaces six of the "standard" cartridges.
    The Web: Located in the sewers under Manhattan, this is where Peter Parker hides from the world.

    If you are interested in the powers and abilities of Spider-Man, overtime, see here.

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