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My 3rd Edition Dungeons & Dragons Creatures

Obsidian Skeleton
Medium-sized Undead
Hit Dice: 4d12 (40 hp)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Speed: 30 ft.
AC: 13 (+1 Dex, +2 natural)
Attacks: Longsword +0 melee, 2 claws +0 melee
Damage: Longsword 1d6, claws 1d4
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Undead, immunities, regeneration
Saves: Fort +0, Ref +1, Will +2
Abilities: Str 10, Dex 12, Con --, Int --, Wis 10, Cha 11
Feats: Improved Initiative
Climate/Terrain: Any land
Organization: Any
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: --

Obsidian skeletons (called defiling skeletons on Athas) are created by a similar method to that of other skeletons, except that they have a black crystal incorporated into their form, and this allows them to do something other skeletons can't; get back up after being defeated and continue to fight, again and again and again.

Obsidian skeletons appear as scorched black skeletons with a large, black gemstone in their foreheads. They all carry a sword or club.

COMBAT
Combatively-speaking, obsidian skeletons are much like other skeletons. Obsidian skeletons always fight with weapons, usually swords or clubs, and only fall back on their claws if they are disarmed.
__Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
__Immunities (Ex): Obsidian skeletons have cold immunity. Because they lack flesh or internal organs, they take only half damage from piercing or slashing weapons.

__Regeneration(Su): Obsidian skeletons regenerate by defiling vegetation around it. When it is reduced to 0 hp, it collapses and remains inactive for one round. After one round of inactivity, the jewel in its forehead glows brightly and all vegetation within 10 feet of the obsidian skeleton turns to ash (the equivalent to a 3rd-level defiling spell), and it rises, back at full hit points. This can be done as long as the gem is unbroken. Even if there is no vegetation, sooner or later there will be, and when there is, it will regenerate.

CONSTRUCTION NOTES
2 animate dead spells and vampiric touch spell

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