Male immortal (human) Crm20/Got6/Pls10/Acm1; CR 39; Medium-size outsider; HD 37d4; hp 348; Init +14; Spd 30 (60) ft; AC 73 (touch 51, flat-footed 63); Atk +77/+68/63 melee (1d8+8+3d6 cold/17-20) or +22/+17 touch (by spell); SA spells; SQ Archmage high arcana, chronomancer abilities, planeshifter abilities, epic-level benefits, outsider qualities, immortal qualities, SR 57; AL NE; SV Fort +64, Ref +66, Will +85; Str 32, Dex 31, Con --, Int 44, Wis 54, Cha 35.
Height: 5 ft. 9 in.
Make sure for high Dex and Initiative Increases
Skills and Feats: Alchemy +87, Balance +30, Bluff +72, Concentration +80, Craft (Rods and Rings) +97, Diplomacy +82, Gather Information +72, Handle Animal +42, Heal +38, Hide +68, Innnuendo +62, Intimidate +92, Knowledge (arcana) +52, Knowledge (geography) +77, Knowledge (history) +87, Knowledge (nobility & royalty) + 77, Knowledge (the planes) +87, Knowledge (religion) +97, Listen +80, Move Silently +78, Profession (military general) +72, Ride (nightmare) +50, Search +95, Sense Motive +100, Spellcraft +97, Spot +100, Swim +26, Tumble +30; (16 feats)Automatic Quicken Spell (0-3), Automatic Quicken Spell (4-6), Automatic Quicken Spell (7-9), Combat Casting, Craft Magic Arms and Armor, Craft Ring, Craft Wondrous Item, Empower Spell, Epic Spellcasting, Ignore material Components, Improved Initative, Iron Will, Maximize spell, Quicken spell, Skill Focus (spellcraft), Scribe Scroll, Spellcasting Prodigy, Spell Focus (conjuration, evocation, necromancy, transmutation), Spell Mastery (), Superior Initiative.
Special Attacks: None.
Special Qualities: Archmage High Arcana: Mastery of Counterspelling. Chronomancer Abilities: Spell Focus (Chronomancy), Time Sense, Spell Mastery (automatic: detect temporal anomaly, time slip), Immunity to Slow and Haste Spells, Sever Lifeline; Guardian of Time Abilities: See Anachronism, DC +1, Chronomancy Reflection, Detect Chronomancer, DC +2
Historical Sense,
Reincarnation, Chronomancy Spell DC +3
Sense Alternity, Spell Advancementx6; Planeshifter Abilities: plane shift at will, analyze portal 10/day, Planar Survival, Morphic Stability, Grant Planar Survival, Control Planar Flux, Telepathy, Planar Area Swap, Demiplane seed; Outsider Qualities: immune to poison, disease, paralysis, mind-influencing effects, and any form of attack or affect that requires a living target or is based on a physiological function; Immortal Qualities: timeless body (as a 17th-level monk), no maximum age, no age penalties, fast healing 5, immunity to death magic of less than 9th level.
Wizard Spells per Day: 8/16/16/14/14/14/13/10/11/11. Base DC = 28 + spell level, 36 + spell level for enchantment, illusion,
Possessions: Cloak of Resistance +5, Boots of Speed, Periapt of Wisdom, Ioun Stones: deep red sphere (+6 Dex), scarlet and blue sphere (+6 Int), dark blue rhomboid (Alertness feat), dark orange dodecahedron (SR 21)
Xarathos is one of the rare chronomancers who has achieved the state of immortal. He spends much of his endless life patrolling the Temporal and Material Planes, primarily Faerun and Greyhawk, keeping a lookout for those who are abusing time and magic associated with it, especially rogue chronomancers and undead. Though he will live forever, Xarathos understands the balance of life and death, and seeks to destroy undead when he can find them.
Levinbolt: Levinbolt is Xarathos's permanent companion. When Xarathos became immortal, the realization came to him that he would outlive anything he cared about, and so he chose the longest-lasting companion he could find to help him through the ages, namely a dragon. Levinbolt, currently a very young blue dragon, goes everywhere with Xarathos, and if the need arises fights on his behalf. Those who assume that they can easily dispatch this little blue are in for a surprise, for when Levinbolt fights for Xarathos, Xarathos almost always uses his chronomancy to temporarilly accelerate Levinbolt, both in age and in speed. Many an adventurer has been confronted by a hasted, forseeing great wyrm blue dragon, when all they expected was a little blue. Levinbolt is a standard blue dragon, as presented in the Monster Manual, except that he might be affected with foresight and haste. Also, his age catergory can change drastically during combat, running the gamut from very young to great wyrm. Though his abilities and powers do increase, he will still act as the very young blue dragon he is, therefore not necessarily using his powers to the best ability from lack of experience. See the Monster Manual for stats of a blue dragon. Levinbolt however has LN alignment and can speak fluent Draconic, Common, and Elven.
(I got this idea from Yugi-Oh, in the episode where Time Wizard is used to age Baby Dragon into Thousand Dragon, thus defeating Harpies Ladies, who were also aged thousands of years, though not gracefully like the dragon, who can handle living 1000 years and still only get stronger.)
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