The R3 was intended to be better than the R2 in some areas, worse in others. The R3 could only carry five sets of hyper space coordinates, but had an advanced computer specially designed for making fast and accurate gunnery calculations.
The R3 has a transparent head cupola that allows the inner workings to be seen.
R3 Series: Tracked astromech droid, Expert 4; Init +2 (DEX); Defense 13 (+1 size, +2 DEX); Spd 8m ; VP/WP -/14; Atk +3 melee (2d6, saw or 2d6, arc welder) or + ranged; SV Fort +3, Ref +3, Will +5; SZ S; Rep 0; Str 14, Dex 15, Con 14, Int 18, Wis 12, Cha 11.Equipment: Heuristic processor, improved sensor package, diagnostics package, holorecording unit, infrared vision, tool mounts (X2), telescopic appendage, environmental compensation (vacuum), magnetic feet, fire extinguisher, gunnery calculations unit (+2 to ranged attacks for any starfighter or weapons bank the units is plugged into).
Skills: Astrogate +5, Computer Use +7, Disable Device +7, Knowledge (astronomy) +5, Knowledge (weapons systems) +7 Pilot +7, Read/Write Basic, Repair +5, Speak Basic (understanding only), Spot +3 .
Unspent Skill Points: 19.
Feats: Skill Focus (Astrogate), Skill Emphasis (Repair)
Cost: 3,500 credits