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Scarab Droid Info

Developed in Seinar Intelligence Systems Black Ops laboratory, the Scarab droid represents years of work in field of droid miniaturization. 18 different designs of scarab were developed for Imperial Intelligence, all small enough to fit in the palm of a human hand. Of these, the simple Scarab mak VI carried the best kill ratio and was produced in greatest numbers. The mark VI was a beetle-shaped droid carried on six legs. Most of the droid's body was taken up by a reservoir filled with poison (usually lethal or hallucinagenic). The droid's head is shaped like an insect head, with a pair of syringes where the beetle's mandibles would be.

The droid was so light and quiet that it could go undetected by all but the most advanced security systems, crawl on top of a sleeping victim, target the most vulnerable spot on the victim (the carotid artery in humans) and leave before anyone knew the victim was dead.

Later models of scarab were much more viscious. Even some Imperials saw them as being too sinister. Many sported large claws, spines and flesh-eating shredders. They were more useful for intimidation and torture than the mark VI, but could never live up to their predecessor's reputation as the ultimate stealthy assassin.

Although scarabs were usually given single assignments, swarm tactics were used occassionally with great success. Very few humans are swift enough to destroy a dozen of the tiny assassins without suffering a lethal bite.

Mark VI Scarab Droid: Walking assassin droid, Thug 1; Init +0; Defense 18; Spd 8m ; VP/WP -/4; Atk +7 melee (1 plus poison, poison stingers); SV Fort +0, Ref +0, Will +2; SZ Fine; Rep 0; Str 6, Dex 10, Con 8, Int 10, Wis 10, Cha 3.

Equipment: Diagnostic package, poison reservoir, low-light vision, improved sensor package.

Skills: Knowledge (biology) +4, Profession (assassin) +4

Unspent Skill Points: 0.

Feats: None

Cost: 4000 credits

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