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Lands of Lore: The Throne of Chaos

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-General Info-


The Story

King Richard and the ever annoying Geron Richard LeGrey is the noble King of the Gladstone and ruler of the White Army. The King and his council fret of the rumors they hear about Scotia, an evil hag and ruler of the Dark Army, and her uncovering of the Nether Mask- a magical ring of extreme power that allows its wearer to shape-shift. But, this is no rumor, for the Mask was found deep within the mines, causing many vile creatures to be released into the lands. Now Scotia can assume the shape of any person, or creature...

Scotia After Richard learns of the Dark Army's findings, he seeks a champion to retrieve a magical necklace from an old friend in hopes to destroy the hag and stop her evil plots of taking over the Gladstone Kingdom. But after failing to find this Ruby of Truth, the champion returns to Gladstone only to find the Scotia has already begun her vile plot- by poisoning the King! Protected by a spell from his council, the King is in need of an Elixir that can only be retrieved by his champion, whom is set out to explore the lore and mystery of the surrounding lands in hopes to save their beloved King and stop Scotia from victoriously gaining control of the Kingdom.

You're that campion. And by the way... Scotia hates you.


The Characters

The player is to choose one of four pre-developed characters to serve as the King's champion, each having thier own strengths and weaknesses in three catagories: Magic, Protection, and Might.

Ak'shel is Dracoid. Since the Dracoid race is very good with magic, he will naturally be able to learn magic faster so he can cast the most powerful spells. He lacks in fighting skills and rouge abilites (seeing secrets).

Kieran is Huline, a half man, half cat race. He is the most agile and quick of all the heros. He will be able attack enemies a lot faster and dodge blows more than any of the others.

Michael is the natural fighter. He will be able to do the most damage with weapons. However he is the least proficient with magic.

Conrad is the most rounded hero. He has minimal skilled in all three areas.


AutoMap Guide

The map is reffered to as the Magic Atlas, found at the begining of the game. With each level explored, the map records, square by square, the area around the character, as well as showing hidden buttons, secret walls, dangerous pits, ect.


General Hints

  • Save frequently, but don't save over the same game when you enter a new level. You are given multiple saving slots.
  • To get a high Rouge level (seeing secrets and being able to open locks) have one player do all the Rouge tasks and have that same player wear all the rouge increasing items/weapons.
  • When a character runs out of life, you fall unconscious and can be healed via Heal spells or antidotes. You do not 'die' in the game unless the whole party ends up falling unconscious.
  • You are given chances to kill minor characters in the game. Doing so doesn't effect the outcome of the game, though it is better to make a friend than to make an enemy (for they may give you goodies).
  • Don't throw away items unless you are sure you don't need them. Upon completing an area, you don't need to save the keys (though keep your lockpicks).
  • Take all items off of characters that leave your party. This will require saving your game before they leave the party so you can collect their items.


Game History

Developer: Westwood Studios
Publisher: Virgin Interactive
Genre: RPG/Adventure
Released: 1993 (Version 1.0)
Re-released:1994 (CD-ROM version, which contained full speech as well as additional narrative history of the Lands of Lore by Patrick Stewart)
Special Release: 1996(The White Label release: a low-budget European release)
Download the Manual (Microsoft Word)
Sound: Sound Card
Graphics: VGA
System Requirements: DOS
Producer: Rick Gush
Exec Producer: Brett W. Sperry
Music: Paul S. Mudra, Dwight K. Okahara, Frank Klepacki, Patrick Collins.
Further information:

Lands of Lore is a role playing game (RPG) that was originally released for DOS back in 1993. Since then it has won numerous awards and received much acclaim. At the time, it was one of the biggest and most detailed games available. It took full advantage of the new CD-ROM format with full voice digitization including voicing done by Patrick Stewart portraying King Richard.

The game interface is superbly done, by far the easiest and smoothest at the time. Many RPGs tend to have complicated interfaces that take hours of learning to master. But not here, simply click on the sword or magic symbol to use it. Other features include a compass, and a very nice auto-mapper which is a necessity in such a huge world.

Unlike some RPGs, Lands of Lore places more emphasis on adventure and less on the complexities of character and party selection. And every location in the game has it own small piece of music (BELOW), and the sound effects aren't bad either.

Lands of Lore was later re-released in the Virgin White Label series but had been revamped with the inclusion of a soundtrack with very respectable voices added.

Westwood Studios have made role playing games (RPGs) for a long time. Best known are Eye of the Beholder 1 and 2. When SSI planned to make a third one, Westwood chose to make their own RPG without the restrictions from the D&D rule set. The efforts ended up with LOL. Originally planned as a series of eight titles, but only ended up with three.


Music From The Game (in midi format)

-Credits Music- (4:00)
-1- (0:16)
-2- (0:37)
-3- (0:25)
-4- (1:26)
-5- (0:38)
-6- (0:28)
-7- (0:33)
-8- (0:08)
-9- (0:19)
-10- (0:10)
-11- (2:14) South Lands
-12- (0:12)
-13- (0:11)
-14- (0:01)
-15- (0:10)
-16- (0:45)
-17- (1:47)
-18- (1:41)
-19- (0:38)
-20- (0:25)
-21- (2:02)
-22- (0:38)
-23- (0:07)
-24- (2:28)
-25- (1:53) Mines
-26- (1:38)
-27- (1:57)
-28- (0:01)
-29- (0:04)
-30- (0:16)
-31- (0:15)
-32- (0:23)
-33- (1:40)
-34- (0:15)
-35- (0:11)
-36- (2:03)
-37- (0:34)
-38- (0:04)
-39- (0:01)
-40- (0:02)
-41- (0:10)
-42- (0:02)

-43- (0:04)
-44- (0:03)
-45- (0:04)
-46- (0:12)
-47- (1:11) Mines
-48- (0:08)
-49- (0:03)
-50- (0:05)
-51- (0:01)
-52- (0:08)
-53- (1:19) White Tower Level 1
-54- (1:04) White Tower Level 2 & 3
-55- (0:05)
-56- (0:10)
-57- (0:12)
-58- (0:04)
-59- (0:06)
-60- (2:23) City of Yvel
-61- (1:57)
-62- (0:41)
-63- (0:04)
-64- (0:26)
-65- (0:32)
-66- (0:66)
-67- (1:45)
-68- (0:04)
-69- (0:31)
-70- (0:04)
-71- (0:02)
-72- (0:30)
-73- (0:13)
-74- (0:13)
-75- (1:46)
-76- (3:07) Catwalk Caverns
-77- (0:04)
-78- (0:11)
-79- (1:00)
-80- (4:00)
-81- (3:07)
-82- (0:51)
-83- (0:02)
-84- (0:01)
-85- (0:02)