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Version History
Hopes For Version 3.0 -Change undead effects to "animation change" to remove need for Cre's -Setting "Sex Change" to the male and female undead potions -Lots more spells and items in the Dark Market -Own Area for Mortis and Dark Market -Intergration of Race picker into cutscene start
Version 2.31 CURRENT VERSION -Support for the following mods -TDD-ToB 1.03
Version 2.3 -Tweaked Script for Mortis (so appears faster) -Split the darkmarket into 3 shops (standard, spells and unique's) -Begain area work and the concepts of the other 3 children. -Did the intro.
Version 2.2 -More items are added to the Mortis Shop (AKA Darkmarket) -Potion added to race pack so all races can move at base speed -Ppl now say my pack is a Mini-mod Yeh :) Version 2.1 -Scripting added to produce a "summon" like effect with npc. -Race packs are changed so they do "Animation Change" thus nolonger need CRE files
Version 2.0 -Race pack is out (adds 10 new races) -Undead are balanced with stat and level requirements -Undead NPC is moved to AR1400 (to make travel easier)
Version 1.4 -Begain 1st work on the extra race pack (as a bonus) -Undead NPC now sells other evil items.
Version 1.3 -Now a shop/npc is added to sell undead potions (DD3501) -Undead are now immune to healing potions -All touch attacks are fixed and can repair problems with animations. -Whole pack is put into IAP-SFX format
Version 1.2- (First public release) -Undead touch attacks now replace fist, not weapons -All items and spells have descriptions if needed -Wraith is added to undead allowed
Version 1.1 - -Undead packs are now able to change titles and portraits -Basic touch attacks are implemented -First class restrictions are in place -Vampire is added to allowed types
Version 1.0 - -First attempt at undead work, (Lich, Skeleton Warrior) -need clau codes to summon the potions. -anyone can use. .-no touch attacks
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