Gargoyles
In the
early days of the Middle Ages, the newly founded Tremere
line was in grave danger. Hounded from all sides by agents
of the Inconnu, even the power of the recently created Circle
of Seven did not seem enough to save the line from extinction.
Though they were individually mighty, they simply did not
have the hordes of lesser shock troops that they needed
to fend off their enemies.
It is
rumored to have been the Clan founder himself who thought
of a solution. Capturing several other Vampires and mystic
creatures, including a Gangrel and a Nosferatu, Tremere
and his Circle used their extensive alchemical knowledge
to synthesize a race of new Vampires, ones which would serve
the Tremere. Deep beneath the Carpathians, the first Gargoyle
rose from the steaming ichor of their cauldron. In a mocking
parody of the Bible, they commanded it, "Go forth and
multiply."
And go
forth it did, rapidly creating swarms of Progeny from the
terrified peasantry and leading them against the Inconnu.
It was largely due to the terrible strength of the Gargoyles
that the line of Tremere survived their first great battles.
For centuries
the Gargoyles served the Tremere with great loyalty, despite
the numerous abuses heaped on them by their masters. Finally,
the ill-treatment grew too great for even their dull spirits
to tolerate. During the late Middle Ages, the Gargoyles
broke away from the Tremere; some scattered into the wilds
of Europe, some flocked to the great cities such as Paris,
while others offered their services as mercenaries and sentinels
to any Kindred or Magus who could pay their price in gold
and vitæ.
Appearance:
Gargoyles are grotesque and repulsive, much like Nosferatu,
and generally have a "demonic" appearance. They
begin with small bat-like wings which grow as they advance
in the Discipline of Visceratika. Each level they have gained
in that Discipline allows them to fly at an additional five
mph. Also, as they age, their skin becomes more rocklike
and various strange protrusions appear on their bodies.
Haven:
Gargoyles greatly prefer interior or underground areas with
lots of stone and earth to manipulate. Abandoned buildings
(particularly tall ones, where they can sit at night), warehouses,
sewers, caves and the like are ideal.
Background:
Gargoyles reproduce rarely, and only for their own twisted
reasons. As Gargoyles are a composite and artificial race,
once a victim is chosen, his own mind becomes sublimated
in the wash of magic and memories already ingrained in the
Sire's vitæ, and he almost forgets his prior life.
Gargoyles can come from any background.
Character
Creation: Gargoyles are not really suitable for playing,
but make ideal sentries, guards and mercenaries. Physical
Attributes and Talents are primary.
Weaknesses:
Gargoyles have an appearance of zero, much like the Nosferatu
from whence they are partially derived. Also, as a race
created to be slaves, their Willpower is treated as two
lower when resisting Domination or Magi mind-control spells.
Disciplines:
Fortitude, Potence, Visceratika
Quote:
"You intrude on master's property. I count to 10 -
you leave or I feed the earth with your entrails. One 10."