Nosferatu
The Nosferatu
are the least human-appearing of all the clans. They look
something like feral animals. Their smell and appearance
are revolting - one could even say monstrous. Long, bulbous
ears, coarse-skinned skulls covered with tufts of hair,
and elongated faces splotched with disgusting warts and
lumps are among their less nauseating features.
After
Nosferatu have been Embraced, they undergo an exceptionally
painful period of transformation. Over a period of weeks,
they slowly shift from their mortal countenances to their
Nosferatu visages. In the beginning, the childer may revel
in their newfound powers, but soon the pain and the changes
will begin. The psychological trauma of becoming such a
loathsome monstrosity is often more painful than the physical
symptoms.
Nosferatu
usually Embrace those mortals who are twisted in one way
or another: emotionally, physically, spiritually or intellectually.
They consider the Embrace too horrific to bestow on any
worthwhile human beings. With the change into vampires,
the Nosferatu hope to somehow redeem the mortals, to give
them a second chance. It is surprising how often it works.
Underneath the grim exterior, the Nosferatu are practical
and surprisingly sane.
It is
said they revel in being dirty and disgusting and do little
to make themselves look better (not that there is very much
they could do). Indeed, they are cheerful amid their squalor,
especially when others are forced to enter their realm.
They are known for being grumpy and lewd, and cannot be
trusted to conform to the standards of civilized society.
Though
their Obfuscate Discipline enables the Nosferatu to travel
through mortal society, they are unable to interact with
it. Therefore they must live apart. The habits that develop
from such an existence extend even to their interactions
with other vampires. They avoid all contact, preferring
their own solitary existence to the chaos of interacting
with others.
Though
Nosferatu may not fraternize with other vampires, they do
remain surprisingly cognizant about the affairs of the city.
They favor such tactics as listening to the conversations
of other vampires from hiding, and Nosferatu have even been
known to sneak into the prince's haven to discover the deepest
secrets of this elder. Anyone wishing to know any information
about the city or its immortal inhabitants need only speak
with a Nosferatu.
The Nosferatu
do stay in contact with one another, and have developed
a unique subculture among the Kindred. They play host to
one another with the most elaborate politeness and gentility.
They share the information they garner among themselves,
and as a result are probably the best-informed of the Kindred.
Nickname:
Sewer Rats
Appearance:The
changes that the curse has wrought upon the members of this
clan are the most dominant of any bloodline. They sport
huge fangs, their skin is coarse and wrinkled, and they
typically have no hair (except in all the wrong places).
Haven:
The Nosferatu most often live underground, either in dank
cellars or within the city sewer system. When they do live
above ground, they frequent abandoned houses or graveyards.
Background:
They tend to choose their fledglings from the castoffs and
failures of society: the homeless, the mentally ill and
the hopelessly antisocial.
Character
Creation: Most Nosferatu have lower-class concepts, and
tend to have a strong contrast between their Natures and
Demeanors. Physical Attributes are primary, as are Talents.
Clan Disciplines:
Animalism, Obfuscate, Potence
Weaknesses:
Nosferatu are so ugly that they have an Appearance of zero.
Simply cross the entire Attribute off the character sheet.
Nosferatu fail any action that involves their Appearance
(they really are hideous).
Organization:
They tend to look out for themselves and mingle little with
others. They are united in spirit, with an established network,
but almost never have formal clan meetings of any sort.
Quote:
"I don't look for trouble, but if it comes, I hide
from it. Damn right, pretty boy. You may call me chicken,
but I've known a lot of Kindred over the years who got smart
just a few seconds too late. It's not like we can't die,
it's just that it don't come natural any more."
Stereotypes:
·Tremere - Shady characters; they're up to something.
·Ventrue
- Too damn proper; something's stuck up their....
·Gangrel
- Good blokes; they know who they are.
·Toreador
- Empty-headed whelps who should be spanked.
·Brujah
- Nice enough fellas, once you get past the crap.
·Malkavian
- Creepy, ain't they? Don't even trust 'em.