True
Brujah
The True
Brujah claim to descend from Brujah him- self and not from
Troile, who supposedly committed diablerie upon her Antediluvian
sire. The True Brujah resent the claiming of their sire's
name by Troile and her bastard lineage. They long for the
night when they will reclaim their heritage from the false
Brujah. Until that night, they must falsely claim lineage
to other clans or simply call themselves Brujah.
Consequently,
they rarely interact with each other or other vampires;
instead, they spend much of their time gathering information
and developing their powers. They continue to prepare for
war against the false Brujah but, since they have been preparing
this way for at least 5,000 years (and probably more), such
a feat is unlikely.
Nickname: Elois
Appearance: Even those who exist and work among the Brujah
clan dress conservatively. The younger ones occasionally
dress in black leather, spikes and chains, but this is not
condoned within the Black Hand unless doing otherwise would
jeopardize their missions or Alternate Identities. Most
prefer expensive, custom-fitted suits, usually in black.
Haven: They like large estates, mansions, and other big,
comfortable, isolated places where they can be alone. Their
havens for their Alternate Identities are smaller city dwellings,
often subterranean and well-guarded.
Character Creation: Most are dilettantes, outsiders or professionals
(mostly scholars) though they can have any concept. They
can have any Nature and Demeanor except Conformist. The
choices should reflect their strong and unique personal
outlook on (un)life. Mental At- tributes are usually primary,
as are Knowledge Abilities. They often have higher than
average ratings in Alternate Identity, Contacts and Resources.
Clan Disciplines: Potence, Presence, Temporis
Weaknesses: True Brujah are passionless beings -- cold,
detached and morose. They seldom show any emo- tion, and
even when they do, they are still far less passionate than
most. They understand good and evil from a philosophical
viewpoint, but not from one of conscience. Regaining Humanity
is always twice as diffi- cult for them once it is lost
-- double the experience points necessary to regain lost
Humanity or Path of Enlightenment ratings.
Preferred Paths: Most prefer the Path of the Scorched Heart
or the Path of Self-Focus, but some follow the Path of Power
and the Inner Voice or the Path of Lilith.
Organization: They view themselves as scholars and share
professional respect for one another, though they often
disagree on various issues. Small groups of True Brujah
gather to discuss politics, philosophy, religion, art, music
and all other avenues of mortal and immortal interest.
Unlike
the Childer of Troile, all the True Brujah manage to meet
twice a century at some mutually agreed upon location. The
True Brujah not of the Black Hand hear of this meeting also,
and most attend. Together they tell stories of their past,
talk of the atrocities of the false Brujah, rant about their
own efforts against them and debate other topics of interest.
In times
of trouble, members call upon one another without worrying
about the Rite of Prestation. They strongly believe in solidarity,
claiming it is the only thing that has allowed them to survive
against the divided False Brujah.
Gaining Clan Prestige: They also gain respect by thwarting
efforts of the false Brujah, by winning debates against
one another and by increasifig knowledge through their research,
thoughts, and writings. Those who collect information that
might lead to tracking down Troile are also awarded with
prestige.
Quote: We bear a great atrocity. In addition to stealing
the blood of our clan father , they have stolen his name.
We are the True Brujah, and one night the streets will flow
with the blood of Troile's bastards.