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True Brujah

The True Brujah claim to descend from Brujah him- self and not from Troile, who supposedly committed diablerie upon her Antediluvian sire. The True Brujah resent the claiming of their sire's name by Troile and her bastard lineage. They long for the night when they will reclaim their heritage from the false Brujah. Until that night, they must falsely claim lineage to other clans or simply call themselves Brujah.

Consequently, they rarely interact with each other or other vampires; instead, they spend much of their time gathering information and developing their powers. They continue to prepare for war against the false Brujah but, since they have been preparing this way for at least 5,000 years (and probably more), such a feat is unlikely.


Nickname: Elois


Appearance: Even those who exist and work among the Brujah clan dress conservatively. The younger ones occasionally dress in black leather, spikes and chains, but this is not condoned within the Black Hand unless doing otherwise would jeopardize their missions or Alternate Identities. Most prefer expensive, custom-fitted suits, usually in black.


Haven: They like large estates, mansions, and other big, comfortable, isolated places where they can be alone. Their havens for their Alternate Identities are smaller city dwellings, often subterranean and well-guarded.


Character Creation: Most are dilettantes, outsiders or professionals (mostly scholars) though they can have any concept. They can have any Nature and Demeanor except Conformist. The choices should reflect their strong and unique personal outlook on (un)life. Mental At- tributes are usually primary, as are Knowledge Abilities. They often have higher than average ratings in Alternate Identity, Contacts and Resources.


Clan Disciplines: Potence, Presence, Temporis


Weaknesses: True Brujah are passionless beings -- cold, detached and morose. They seldom show any emo- tion, and even when they do, they are still far less passionate than most. They understand good and evil from a philosophical viewpoint, but not from one of conscience. Regaining Humanity is always twice as diffi- cult for them once it is lost -- double the experience points necessary to regain lost Humanity or Path of Enlightenment ratings.


Preferred Paths: Most prefer the Path of the Scorched Heart or the Path of Self-Focus, but some follow the Path of Power and the Inner Voice or the Path of Lilith.


Organization: They view themselves as scholars and share professional respect for one another, though they often disagree on various issues. Small groups of True Brujah gather to discuss politics, philosophy, religion, art, music and all other avenues of mortal and immortal interest.

Unlike the Childer of Troile, all the True Brujah manage to meet twice a century at some mutually agreed upon location. The True Brujah not of the Black Hand hear of this meeting also, and most attend. Together they tell stories of their past, talk of the atrocities of the false Brujah, rant about their own efforts against them and debate other topics of interest.

In times of trouble, members call upon one another without worrying about the Rite of Prestation. They strongly believe in solidarity, claiming it is the only thing that has allowed them to survive against the divided False Brujah.


Gaining Clan Prestige: They also gain respect by thwarting efforts of the false Brujah, by winning debates against one another and by increasifig knowledge through their research, thoughts, and writings. Those who collect information that might lead to tracking down Troile are also awarded with prestige.


Quote: We bear a great atrocity. In addition to stealing the blood of our clan father , they have stolen his name. We are the True Brujah, and one night the streets will flow with the blood of Troile's bastards.


 

 

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