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Domino is
a "disarmingly
straight-forward"
work that "pushes
us to reexamine our
relationship to images
and their consumption,
not only ethically
but metaphysically"
-Collin Brinkman

De Palma on Domino
"It was not recut.
I was not involved
in the ADR, the
musical recording
sessions, the final
mix or the color
timing of the
final print."

Listen to
Donaggio's full score
for Domino online

De Palma/Lehman
rapport at work
in Snakes

De Palma/Lehman
next novel is Terry

De Palma developing
Catch And Kill,
"a horror movie
based on real things
that have happened
in the news"

Supercut video
of De Palma's films
edited by Carl Rodrigue

Washington Post
review of Keesey book

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Exclusive Passion
Interviews:

Brian De Palma
Karoline Herfurth
Leila Rozario

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AV Club Review
of Dumas book

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Interviews...

De Palma interviewed
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De Palma discusses
The Black Dahlia 2006


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Saturday, July 15, 2023
'SWEATIER, DARKER, & KIND OF EROTIC' - DE PALMA INDEED
VOX'S ALISSA WILKINSON ON "THE SCARY QUESTION AT THE HEART OF THE MISSION: IMPOSSIBLE MOVIES"
https://www.angelfire.com/de/palma/ethanentrance155.jpg

Vox's Alissa Wilkinson suggests that Dead Reckoning makes it clear what the Mission: Impossible movies have always been about:
In the very first scene of the very first Mission: Impossible film, Ethan Hunt (Tom Cruise) is interrogating a Russian guy. We don’t know it’s Hunt, though, because — in perhaps the most iconic running bit in the M:I universe — he’s wearing an extremely lifelike rubber mask. Two minutes into the scene, he walks over to the Russian, drugs him till he passes out, and then pulls off the mask, dramatically revealing the face of a slightly flushed and rumpled Cruise. (It’s hot under all that latex.)

Shortly after that first reveal, the walls of the room fall outward into a warehouse, which makes for a bigger reveal: The whole scene was faked. Not only was the now-immobilized Russian hoodwinked, but the audience was tricked into believing their senses. For us, the moment is delightful; for the laid-out man, not so much.

That opening parry for Mission: Impossible, created and produced by Cruise as a spy-action franchise for himself, showed up in movie theaters in May 1996, with Brian De Palma (of Carrie and Scarface) in the director’s chair. Compared to the latest installment in the franchise, frequent Cruise collaborator Christopher McQuarrie’s Mission: Impossible — Dead Reckoning Part One, the 1996 version is much sweatier, darker, and kind of erotic. (A Brian De Palma movie indeed.)

The omnipresent unmaskings, of which there have been at least 15 or 20 by now, are still a mainstay of the films. What’s so great about those reveals, in particular, is that you’re rarely actually expecting them. Dead Reckoning Part One plays with this a little, but for the most part, through all the films, any guy at any time could rip his face off and you’d still be like, “Wow, I did not see that coming.”

The new version is like its predecessors, employing a trope borrowed from the TV show that spawned the film: trickery around every corner, a sense that you can’t quite believe what you see. Dead people turn out to be not-dead people. Walls of rooms keep falling apart to reveal they’re constructed in some warehouse somewhere. Everyone could be a rogue agent or maybe not, and the movie sure isn’t going to wink at you about it till it’s good and ready.

That those twists and turns keep surprising us seven movies in points to what’s truly delightful about the Mission: Impossible franchise, and what makes it, in my opinion, both the most inventive and the most satisfying long-running franchise in Hollywood. On one level, M:I is wonderful because the convoluted plots are pretty much beside the point; if they can be said to have a consistent theme, it is “Tom Cruise likes almost dying on camera.”

And yet once you’ve watched them all, you can detect a kind of meta-theme to the M:I movies. It stems from a simple moviegoing fact: Most of us believe that what we are seeing in a movie is how things actually happened in the world of the movie. It’s why a movie like A Beautiful Mind or Big Fish or The Irishman is so memorably affecting; we are trained to believe our narrators, and when it turns out that what we’ve been watching is not quite what actually happened, it’s thrilling. New meaning emerges from the mismatch.

Mission: Impossible plays on this expectation, though there’s no specific perspectival narrator. The thrill comes from occasionally discovering that what we’ve been watching is an elaborate fake-out. Sleight of hand is everywhere. Don’t trust your senses, Mission: Impossible exhorts us — they’re easily manipulated.

This is underlined, in another meta-heavy way, by what makes the films so distinctive: Cruise’s incredible, literally death-defying stunts, every film seeming to take them to a new level. He climbs up sheer rock walls, leaps across rooftops, fights cliffside, and hangs off the side of a flying Airbus A400M. Each time a new Mission: Impossible movie is released, it’s accompanied with marketing material that mainly leans on explaining that yes, Tom Cruise did actually climb the Burj Khalifa. Personally I, and I suspect Cruise, will not be satisfied until Ethan Hunt is in outer space. (Oh, he’s doing it.)

Why emphasize that he’s actually doing these stunts (albeit with cables and nets — you could never afford to insure the production otherwise) as the lynchpin of the M:I marketing? First, of course, because it is pretty badass. But the second reason is obvious: While action is a mainstay of American cinema, particularly in superhero movies, we all know they’re flying around on soundstages and are CGI’d within an inch of their lives. It’s all spectacle, but with no reality.

With Mission: Impossible, however, our deceiving eyes don’t quite extend to the stunts. Yes, there are tricks of the camera and computer going on. But Tom Cruise is actually driving a motorcycle off a cliff and then plummeting down. That’s real — real enough to gasp and hold your breath and get a little shaky. It’s as much a mainstay of the movie as the mask trickery, and that subtle play with what we’re seeing, with the real and the unreal, suggests the movies might be doing this very much on purpose.


The rest of Wilkinson's review carries a "spoiler" alert, and can be read at Vox


Posted by Geoff at 12:01 AM CDT
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