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Darke Stryker

The Darke Stryker started as a simple oval, using negative extrudes on several faces, giving it a turned-inward kind of feel. Few vertices needed to be pulled and most of the shapes are very basic and unmodified.

Mapping was then applied, once again using specific face mapping and opacity maps. Colors and textures are deliberately kept simple to give a futuristic, plastic feel to it.

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