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Creating a rotating door: |
First start off by creating a normal door. Next create a brush made out of the "origin" texture. It can be any size you want Place this where you want the door to rotate from. (Just like the hinges of a normal door) |
Next select the door AND the origin brush in 3d and hit Ctrl + t, or you can right click on it and choose "Tie to entity" (Only in 2d) Select from the drop down box "func_door_rotating" |
After this you can set certain properties of the door. |