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Elementalism

Channel - Open conduits to the Elemental Realms.
Light - Light up your surroundings.
Gust - Blow someone in a direction with a gust of wind.
Reflection - Create a distracting illusion of yourself.
Stonefist - Coat your fists with rock and punch with more power.
Waterweird - Summon a water elemental to help you walk on water.
Stoneskin - Create a protective but supple layer of stone around you.
Fortification - Protect your open channels from attack.
Freeze - Chill another player.
Hailstorm - Call down a hailstorm to pummel everyone else in the room.
Fog - Conjure up obscuring fog.
Geyser - Knock someone out of the trees or the sky.
Hellfumes - Create choking fumes in your surroundings.
Scry - Locate another player.
Illusion - Cast an illusion of your choosing.
Icewall - Conjure up an obstructing icewall.
Firelash - Attack with elemental fire.
Sandling - Summon a sand elemental to sequester you underground.
Chargeshield - Create a magical shield to resist electric damage.
Erode - Destroy the defences of your opponent.
Bloodboil - Boil off that which afflicts you.
Ring - Extend the life of a crystalline vibration.
Firewall - Create a wall of elemental fire.
Binding - The magic of channel binding.
Deepfreeze - Cast a spell of extreme cold at your enemies.
Aerial - Summon an air elemental to carry you to the skies.
Flood - Drown a location in water.
Simultaneity - Parallel channeling.
Staff - Summon an elemental staff.
Efreeti - Call a fiery efreeti to your aid.
Transfix - Mesmerize your target into inaction.
Stormhammer - Call down the wrath of the storm upon multiple enemies.
Holocaust - Create a delayed explosion of immense power.

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