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Healing

Channel - Open conduits to the Elemental Realms.
Diagnose - Gain information about what ails you.
Heal - Heal yourself of your various afflictions.
Succor - Heal and diagnose others.
Frostshield - Bless another with a Frost Spiritshield.
Fortification - Protect your open channels from attack.
Willpower - Give the blessing of increased willpower regeneration.
Spirit - The fifth element.
Thermalshield - Bless another with a Thermal Spiritshield.
Earthshield - Bless another with an Earth Spiritshield.
Endurance - Give the blessing of increased endurance regeneration.
Binding - The magic of channel binding.
Bedevil - Channel your afflictions into a victim.
Simultaneity - Parallel channeling.

 

Affliction

Elements

Blindness - Earth
Paralysis - Fire
Deafness - Air
Fear - Water
Confusion - Fire
Insomnia - Air
Heroism - Air
Slickness - Earth
Stuttering - Fire
Paranoia - Earth, Water
Shyness - Earth
Hallucinations - Earth
Generosity - Earth
Loneliness - Air, Water
Impatience - Fire
Unconsciousness - Earth, Fire
Claustrophobia - Fire, Water
Vertigo - Earth, Fire
Berserk - Air
Dizziness - Water
Arms - Earth
Dementia - Fire
Clumsiness - Air, Water
Burning - Earth, Water
Recklessness - Water
Anorexia - Earth, Air
Agoraphobia - Air, Fire
Mercy - Earth, Fire
Hypersomnia - Air, Water
Darkshade - Earth, Fire
Masochism - Air, Fire
Epilepsy - Air, Fire
Asthma - Air
Stupidity - Water
Vomiting - Earth, Water
Weariness - Fire
Haemophilia - Water
Legs - Air, Earth
Rigamortis - Earth, Air, Fire, Water

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