Archers.
Statistics
- Class: Archer.
- Requirements: Level 2 Squire.
- Weapons: Bow, Crossbow.
- Shield?: With Crossbow.
- Helmet: Hat
- Armor Type: Clothes.
- Base Dice: 1d5.
- Base Speed: 8
- Base Evade: 10%
- Base Accuracy: 10%
- Attack: 0
- Defense: 0
- JP needed to master: 5200
Class Skills.
- Charge +1. +1 Attack. 1 turn of charging. 100 JP.
- Charge +2. +2 Attack. 2 turns of charging. 150 JP.
- Charge +3. +3 Attack. 3 turns of charging. 200 JP.
- Charge +4. +4 Attack. 4 turns of charging. 250 JP.
- Charge +5. +5 Attack. 5 turns of charging. 300 JP.
- Charge +7. +7 Attack. 6 turns of charging. 400 JP.
- Charge +10. +10 Attack. 7 turns of charging. 600 JP.
- Charge +20. +20 Attack. 10 turns of charging. 1000 JP.
Transferable Skills.
- Speed Save. +1 Speed when injured. 800 JP.
- Arrow Guard. +20 Evade to Bow attacks. 450 JP.
- Equip Crossbow. 350 JP.
- Concentrate. Marks enemy evade impossible. 400 JP.
- Jump+1: +5 Evade. 200 JP.