Geomancer.
Statistics
- Class: Geomancer.
- Requirements: Level 3 Monk.
- Weapons: Sword, Axe.
- Shield?: Yes.
- Helmet: Hat
- Armor Type: Clothes, Robe.
- Base Dice: 1d6.
- Base Speed: 8.
- Base Evade: 10%
- Base Accuracy: 0%
- Attack: +1.
- Defense: +1.
- JP needed to master: 2870.
Class Skills. (All 40%)
- Pitfall. Natural Surface, Road, Wasteland. Don't Move. 150 JP.
- Water Ball. Lake, River, Sea, Waterfall, Waterway. Frog.150 JP.
- Hell Ivy. Grassland, Ivy, Thicket, Water Plant. Stop.250 JP.
- 250 JP.
- 150 JP.
- 150 JP.
- 150 JP.
- 150 JP.
- 150 JP.
- 150 JP.
- 150 JP.
- 150 JP.
- 150 JP.
Transferable Skills.
- Counter Flood. (80%) Counter physical attacks with geomancy. 300 JP.
- Attack Up. +2 Attack. 400 JP.
- Any Ground. Walk over any terrain. 220 JP.
- Move on Lava. Walk on lava. 150 JP.