Squires.
Statistics
- Class: Squire.
- Requirements: None.
- Weapons: Knife, Sword, Axe, Hammer.
- Shield?: No.
- Helmet: Hat
- Armor Type: Clothes.
- Base Dice: 1d5.
- Base Speed: 9
- Base Evade: 5%
- Base Accuracy: 0%
- Attack: 0
- Defense: 0
- JP needed to master: 1620
Class Skills.
- Accumulate. +1 Attack. Turns: Instant.300 JP.
- Dash. Attack with body blow. (May knock enemy back a space, use base attack.) Turns: Instant. 80 JP.
- Throw Stone: Basic Ranged Attack.(Use base attack.) Turns: Instant. 90 JP.
- Heal: Remove Darkness, Silence or Poison. Turns: Instant. 150 JP.
Transferable Skills.
- Counter Tackle. Counter with body blow. 25% Reaction. 180 JP.
- Equip Axe. Can Equip Axe Regardless of Class. 170 JP.
- Monster Skill. Talk to friendly monster within 3 spaces. Instantly Gain access to hidden skills. 200 JP.
- Defend. Doubles natural defenses. Duration: 1 turn. 50 JP
- Gained JP Up: 5% increase of JP Rewards. 200 JP.
- Move +1. Speed increase by 1. 200 JP.