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Items

  • Equipment:
  • Small:

    Dagger Able you to pierce and slash your opponent if your damage is higher then there AC.

    Sickle. Able you to pierce and slash your opponent if your damage is higher then there AC.

    Handaxe Able you to pierce and slash your opponent if your damage is higher then there AC.

    Short Sword Able you to pierce and slash your opponent if your damage is higher then there AC.

    Gauntlet Able you to wound or smash your opponent if your damage is higher then there AC.

    Boomerang Able you to wound or smash your opponent if your damage is higher then there AC.

    Small Lance Able you to pierce and slash your opponent if your damage is higher then there AC.

  • Medium:

    Half Lance Able you to pierce and slash your opponent if your damage is higher then there AC.

    Morningstar Able you to pierce or slash and wound or smash your opponent if your damage is higher then there AC.

    Battleaxe Able you to pierce and slash your opponent if your damage is higher then there AC. Long Sword Able you to pierce and slash your opponent if your damage is higher then there AC.

    Rapier Able you to pierce and slash your opponent if your damage is higher then there AC.

    Staff Able you to wound or smash your opponent if your damage is higher then there AC.

  • Large:

    Flail Able you to wound or smash your opponent if your damage is higher then there AC.

    Great Morningstar Able you to pierce or slash and wound or smash your opponent if your damage is higher then there AC.

    Great Axe Able you to pierce and slash your opponent if your damage is higher then there AC.

    Great Sword. Able you to pierce and slash your opponent if your damage is higher then there AC.

    Two bladed Sword. Able you to pierce and slash your opponent if your damage is higher then there AC. Great Staff Able you to wound or smash your opponent if your damage is higher then there AC.

    Long Lance Able you to pierce and slash your opponent if your damage is higher then there AC.

    Scythe Able you to pierce and slash your opponent if your damage is higher then there AC.

    Shadow Sword. +10 damage.

    Light Sword. +10 damage.

    Shadow Staff. +10 damage.

    Brako’s Sword. +25 damage.

    Brako’s Axe. +25 damage.

    Zoza’s Sword. +25 damage.

    Zoza’s Dagger. +25 damage.

    Darkness’s Long Lance. +50 damage.

    Lightness’s Long Lance. +50 damage.

    Evil’s Morningstar. +100 damage.

    Evil’s Flail. +100 damage.

    Good’s Morningstar. +100 damage.

    Good’s Flail. +100 damage.

    The Ragnarok: +25,000,000 damage.

    The Murasame: +25,000,000 damage.

    The Masamune: +25,000,000 damage.

  • Armor:

    God Armor: +5 defense.

    Darkness Armor: +50 defense.

    Lightness Armor: +50 defense.

    Shadow Sword. Its cut turns creature into a lesser dementro.

    Light Sword. Shoots Nova Light out.

    Shadow Staff. Gives you the ability to turn into a shadow.

    God Armor.

    Darkness Armor.

    Light Armor.

    Fire Armlet. Gives you the ability to control fire, make fire up to 50 power level plus yours, turn your arm into fire, and make a fire weapon up to 50 power level plus yours.

    Water Armlet. Gives you the ability to control water, make water up to 50 power level plus yours, turn your arm into water, and make a water weapon up to 50 power level plus yours.

    Zamtar Armlet. Gives you the ability to control the ground, make ground up to 50 power level plus yours, turn your arm into dirt or rock, and make a ground weapon up to 50 power level plus yours.

    Wind Armlet. Gives you the ability to control wind, make wind up to 50 power level plus yours, turn your arm into wind, and make a wind weapon up to 50 power level plus yours.

    Thunder Armlet. Gives you the ability to control electricity, make electricity up to 50 power level plus yours, turn your arm into electricity, and make a electricity weapon up to 50 power level plus yours.

    Light Armlet. Gives you the ability to control light, make light up to 50 power level plus yours, turn your arm into light, and make a light weapon up to 50 power level plus yours.

    Dark Armlet. Gives you the ability to control darkness, make darkness up to 50 power level plus yours, turn your arm into darkness, and make a darkness weapon up to 50 power level plus yours.

  • Major Relics:

    Godo Book. A book with all the spells of the world in it and new ones appear in it as they are made.

    Brako’s Sword.

    Brako’s Great Axe.

    Zoza’s Sword.

    Zoza’s Dagger.

    Darkness’s Long Lance.

    Lightness’s Long Lance.

    Evil’s Morningstar.

    Evil’s Flail.

    Good’s Morningstar.

    Good’s Flail.

    Circlet of Immortality