Sega's
Crazy Taxi is considered by many to be
one of the best games currently available
on the company's fading Dreamcast
console. It was a solid port of the
Naomi-based arcade game, featured a whole
new city not in the arcade version, and
had a replay value that surpassed most of
its console contemporaries. If you've
missed out on the craziness of Crazy Taxi
because of not owning a Dreamcast or a
general fear of arcades, then you ought
to consider checking out the upcoming PS2
version of the game that's being
published by Acclaim.
For those
unfamiliar with the game, Crazy Taxi puts
you on the streets of various city
environments in a taxicab. But, before
you hit the streets, players choose
between four different drivers, each with
unique attributes (Axel, B.D. Joe, Gena,
and Gus), and then set out to do what a
taxi driver (hypothetically) does best.
No, not speaking with a thick foreign
accent and "getting lost" so as
to better run up the meter, but picking
up and delivering people to a specific
location in the shortest amount of time
possible. A time limit is located at the
top of the game's screen that varies
between 40-70 seconds depending on how
the machine's operator has set it.
Regardless, the clock is running, so pick
up your fare and get moving!
Although
you can't pull any classic cabby tricks,
money is still the main objective in
Crazy Taxi. Earning cash is accomplished
by delivering passengers to where they
want to go. The faster the player gets it
done, the more money they'll make. The
trick is that to keep playing you have to
keep your time limit from hitting zero.
This is done by picking up passengers
that will wave their to pick them up all
one has to do is stop in front of them.
After they've entered your vehicle a
transparent green arrow will appear in
the top half of the screen. The arrow
will point into the vague direction of
the passenger's destination, but it's
your job to get them there. Making it
even harder to get passengers where they
want to go, traffic will do its best to
smash your car into a side rail and go
spinning out of control. While this isn't
exactly the best thing for your career as
a top-notch cabby, it certainly helps
pick up the pace a few notches.
Inevitably
the time limit will eventually run to
zero and that's when the game will total
up the amount of money made and give out
a license based upon that. Depending on
that total, there can be an E, D, C, B,
A, S, Awesome, and Crazy license
received.
The game
is amazingly addictive and the Dreamcast
port of the game was a near-perfect port
of the beautiful Naomi-based arcade game.
Given the processing muscle of the
system, the PlayStation 2 version could
be every bit as good, but we'll have to
wait and see if the port turns out as
good as it should.
Crazy
Taxi, which is being optimized by
optimized by Acclaim Studios Cheltenham
and is currently scheduled to ship on May
1, 2001 for PlayStation 2. And, I'm
sorry, but that still sounds weird when I
say it out loud.
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