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Perfect Dark - Weapons (Explosives)


Standard

High Power

Explosives

Classic


Devastator

Description This is your average grenade launcher. Normally, if you shoot a grenade at a wall, the grenade will bounce off, hit the ground, and blow up. But if you turn on the secondary function, the grenade will stick to the wall for 2 seconds, then blow up. This is actually, quite useful.
Ammunition 8/40 - Grenades
Functions Normal: Single Shot
Secondary: Wall Hugger
Double Weapon -----

Rocker Launcher

Description This is you run-of-the-mill rocket launcher with one exception: it has a 'targeted rocket' function. In other words, if you use the second function, you fire a homing rocket on whoever the launcher is pointing to is pointing to. The normal function is just a normal rocket with a pretty big blast radius. If you see a group of people together shoot the rocket, but if you're in a group, RUN!
Ammunition 1/3 - Rockets
Functions Normal: Single Shot
Secondary: Targeted Rocket
Double Weapon -----

Slayer

Description This is another run-of-the-mill rocket launcher, but with one BIG exception: the second function lets you home in on targets yourself! If you use the secon function, you get to control where you rocket goes. You can even slow it down with 'B' speed it up with 'A' or terminate with 'Z'.
Ammunition 1/2 - Rockets
Functions Normal: Single Shot
Secondary: Fly-by-Wire
Double Weapons -----

Grenade

Description This is basically the same grenade that you see in all those WWII movies. If you hold down 'Z' you can hold the grenade but it will detonate after about 5 seconds. The second function makes the grenade bounce around the level until it comes near a person. It's actually pretty funny to see something deadly bouncing around you.
Ammunition 1/12 - Grenades
Functions Normal: Grenade
Secondary: Proximity Pinball
Double Weapons -----

N-Bomb

Description No, this isn't a nuclear bomb. This is like a grenade, but as it explodes some radiation stuff rises from it, disarms you of your gun, and hurts you a bit. If you put on the second function, you can throw it as a proximity bomb. If someone walks by it, then it'll explode.
Ammunition 1/10 - N-Bombs
Functions Normal: N-Bomb
Secondary: Proximity Detonation
Double Weapons -----

Timed Mine

Description These are your basic mines. Throw them and after about 5 seconds they explode. They also stick to everything, even other people. The second function is rather useless because all it does is show you nearby threats like other mines, grenades, etc.
Ammunition 1/10 - Timed Mines
Functions Normal: Timed Explosion
Secondary: Threat Detector
Double Weapons -----

Proximity Mine

Description These are just like timed mines, except they don't detonate after 5 seconds. Instead, they stick to walls, and after someone walks by it, it explodes
Ammunition 1/10 - Proximity Mine
Functions Normal: Proximity Explosion
Secondary: Threat Detector
Double Weapons -----

Remote Mine

Description This is the best mine. After you throw it, you control when it explodes. Just hold down the second option and press 'Z' whenever you want it to detonate.
Ammunition 1/10 - Remote Mine
Functions Normal: Remote Explosion
Secondary: Detonate
Double Weapons -----