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THE HEART OF THE CARDS ...Trust in the Heart
CARD DATABASE LOD Spoiler
Legacy of Darkness KEY:
Card-Number Card Name Card Type - Effect Description MAIN-TYPE - Sub-Type Level - Attack/Defense (if Monster) Card ID Number - Rarity
LOD-000 Yata-Garasu
Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase. WIND - Fiend/Spirit Level 2 - 200/100 Card ID No. 03078576 - Secret Rare
LOD-001 Dark Ruler Ha Des
Monster - Effect: As long as this card remains face-up on the field, negate the effects of Effect Monsters destroyed by Fiend-Type monsters on your side of the field in Battle. This card cannot be Special Summoned from the Graveyard. EARTH - Warrior/Effect Level 6 - 2450/1600 Card ID No. 53982768 - Ultra Rare
LOD-002 Dark Balter the Terrible
Monster - Effect: This monster can only be Fusion Summoned by the above Fusion- Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also negate the effect of an Effect Monster that is destroyed by this monster in Battle. DARK - Fiend/Fusion/Effect Level 5 - 2000/1200 "Possessed Dark Soul" + "Frontier Wiseman" Card ID No. 80071763 - Super Rare
LOD-003 Lesser Fiend
Monster - Effect: As long as this monster remains face-up on the field, monsters destroyed by this monster in battle are removed from play instead of being sent to the Graveyard. DARK - Fiend/Effect Level 5 - 2100/1000 Card ID No. 16475472
LOD-004 Possessed Dark Soul
Monster - Effect: Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field. DARK - Fiend/Effect Level 3 - 1200/800 Card ID No. 52860176
LOD-005 Winged Minion Monster - Effect: Offer this face-up card as a Tribute to select 1 Fiend-Type monster and increase its ATK and DEF by 700 points as long as it remains face-up on the field. DARK - Fiend/Effect Level 2 - 700/700 Card ID No. 89258225
LOD-006 Skull Knight #2 Monster - Effect: If you Tribute Summon a monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled. DARK - Fiend/Effect Level 3 - 1000/1200 Card ID No. 15653824
LOD-007 Ryu-Kishin Clown Monster - Effect: When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position. DARK - Fiend/Effect Level 2 - 800/500 Card ID No. 42647539
LOD-008 Twin-Headed Wolf Monster - Effect: When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card in battle. DARK - Fiend/Effect Level 4 - 1500/1000 Card ID No. 88132637
LOD-009 Opticlops Monster - A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces. DARK - Fiend Level 4 - 1800/1700 Card ID No. 14531242
LOD-010 Bark of Dark Ruler Trap - Normal You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn. Card ID No. 41925941
LOD-011 Fatal Abacus TRAP - Continuous As long as this card remains face-up on the field, each time 1 Monster Card is sent from the field to the Graveyard, inflict 500 points of Direct Damage per card to the respective card owners' Life Points. Card ID No. 77910045
LOD-012 Life Absorbing Machine TRAP - Continuous As long as this card remains face-up on the field, increase your Life Points by an amount equal to half of the total Life Points you have paid in your very last turn. Card ID No. 14318794
LOD-013 The Puppet Magic of Dark Ruler MAGIC - Normal Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard. Card ID No. 40703393
LOD-014 Soul Demolition TRAP - Continuous You can activate this card's effect only when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard and remove them from play. Card ID No. 76297408
LOD-015 Double Snare MAGIC - Normal Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it. Card ID No. 03682106
LOD-016 Freed the Matchless General Monster - Effect: Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add a Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing a card during your Draw Phase. Your Deck is then shuffled. EARTH - Warrior/Effect Level 5 - 2300/1700 Card ID No. 49681811 - Ultra Rare
LOD-017 Throwstone Unit Monster - Effect: Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster. EARTH - Warrior/Effect Level 4 - 900/2000 Card ID No. 76075810 - Ultra Rare
LOD-018 Marauding Captain Monster - Effect: As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 5 or lower monster from your hand. EARTH - Warrior/Effect Level 3 - 1200/400
Card ID No. 02460565 - Ultra Rare
LOD-019 Ryu Senshi Monster - "Warrior Dai Grepher" + "Spirit Ryu" Effect: This monster can only be Fusion Summoned by the above Fusion- Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it. EARTH - Warrior/Fusion/Effect Level 6 - 2000/1200 Card ID No. 49868263 - Super Rare
LOD-020 Warrior Dai Grepher Monster - The warrior who can manipulate dragons. Nobody knows his mysterious past. EARTH - Warrior Level 4 ~ 1700/1600 Card ID No. 75953262
LOD-021 Mysterious Guard Monster - Effect: FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand. EARTH - Spellcaster/Effect Level 3 - 800/1200 Card ID No. 01347977
LOD-022 Frontier Wiseman Monster - Effect: As long as this card remains face-up on your side of the field, it negates the effects of Magic Cards that designate Warrior-Type monsters on your side of the field as targets and destroys the Magic Card. EARTH - Spellcaster/Effect Level 3 - 1600/800 Card ID No. 38742075
LOD-023 Exiled Force Monster - Effect: Offer face-up this card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated. EARTH - Warrior/Effect Level 4 - 1000/1000 Card ID No. 74131780 - Super Rare
LOD-024 The Hunter with 7 Weapons Monster - Effect: When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation. EARTH - Warrior/Effect Level 3 - 1000/600 Card ID No. 01525329
LOD-025 Shadow Tamer Monster - Effect: FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn. EARTH - Warrior/Effect Level 3 - 800/700 Card ID No. 37620434
LOD-026 Dragon Manipulator Monster - Effect: FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn. EARTH - Warrior/Effect Level 3 - 700/800 Card ID No. 63018132
LOD-027 The A. Force MAGIC - Continuous For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points. Card ID No. 00403847
LOD-028 Reinforcement of the Army MAGIC - Normal Move 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled. Card ID No. 32807846 - Super Rare
LOD-029 Array of Revealing Light MAGIC - Field Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon). Card ID No. 69296555
LOD-030 The Warrior Returning Alive MAGIC - Normal Select 1 Warrior-Type monster in your Graveyard and return it to your hand. Card ID No. 95281259
LOD-031 Ready for Intercepting TRAP - Normal Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position. Card ID No. 31785398
LOD-032 A Feint Plan TRAP - Normal A player cannot attack face-down monsters during this turn. Card ID No. 68170903
LOD-033 Emergency Provisions MAGIC - Quick-Play Send Magic or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded. Card ID No. 53046408
LOD-034 Tyrant Dragon Monster - Effect: When there is a monster on your opponent's side of the field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that specifically designates this card as a target and destroy it. If this monster is Special Summoned from the Graveyard, you must offer 1 Dragon-Type monster on your side of the field as a Tribute. FIRE - Dragon/Effect Level 8 - 2900/2500 Card ID No. 94568601 - Ultra Rare
LOD-035 Spear Dragon Monster - Effect: If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step. WIND - Dragon/Effect Level 4 - 1900/0 Card ID No. 31553716 - Super Rare
LOD-036 Spirit Ryu Monster - Effect: Each time you discard 1 Dragon-Type monster from your hand to the Graveyard during your Battle Step, increase the ATK and DEF of this monster by 1000 points until the End Step of that turn. WIND - Dragon/Effect Level 4 - 1000/1000 Card ID No. 67957315
LOD-037 The Dragon Dwelling In The Cave Monster - A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures. WIND - Dragon Level 4 - 1300/2000 Card ID No. 93346024
LOD-038 Lizard Soldier Monster - A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist. WIND - Dragon Level 3 - 1100/800 Card ID No. 20831168
LOD-039 Field Skull Dragon Monster - "Cave Dragon" + "Lesser Fiend" Effect: This monster can only be Fusion Summoned by the above Fusion- Material Monsters. As long as this card remains face-up on the field, negate all Flip Effect Monsters' effects. In addition, negate the effects of a Trap Card that specifically designates this card as a target and destroy it. WIND - Dragon/Fusion/Effect Level 5 ~ 2000/1200 Card ID No. 66235877 - Super Rare
LOD-040 Cave Dragon Monster - Effect: If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this monster cannot attack. WIND - Dragon/Effect Level 4 - 2000/100 Card ID No. 93220472
LOD-041 Gray Wing Monster - Effect: Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the Battle Phase of any turn this effect is used. WIND - Dragon/Effect Level 3 - 1300/700 Card ID No. 29618570
LOD-042 Troop Dragon Monster - Effect: When this card is destroyed and sent to the Graveyard, take 1 "Troop Dragon" from your Deck and Special Summon it to the field in face-up Attack or Defense Position. The Deck is then shuffled. WIND - Dragon/Effect Level 2 - 700/800 Card ID No. 55013285
LOD-043 The Dragon's Bead TRAP - Continuous Discard 1 card from your hand to negate the effect of a Trap Card that specifically designates 1 face-up Dragon-Type monster as a target and destroy it. Card ID No. 92408984
LOD-044 A Wingbeat of Giant Dragon MAGIC - Normal Return 1 face-up Level 5 or higher Dragon-Type monster on your side of the field to the owner's hand and destroy all Magic and Trap Cards on the field. Card ID No. 28596933
LOD-045 Dragon's Gunfire MAGIC - Normal You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects: - Inflict 800 points of Direct Damage to your opponent's Life Points. - Destroy 1 face-up monster with a DEF of 800 points or less. Card ID No. 55991637
LOD-046 Stamping Destruction MAGIC - Normal You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Magic or Trap Card on the field to inflict 500 points of Direct Damage to the destroyed card's controller. Card ID No. 81385346
LOD-047 Super Rejuvenation MAGIC - Quick-Play During the End Phase of the turn this card is activated, draw 1 card for each Dragon-Type monster discarded from your hand and/or offered as a Tribute during this turn. Card ID No. 27770341
LOD-048 Dragon's Rage TRAP - Continuous As long as this card remains face-up on the field, when Dragon-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Card ID No. 54178050
LOD-049 Burst Breath TRAP - Normal Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster. Card ID No. 80163754
LOD-050 Lesser Dragon Monster - This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. WIND - Dragon Level 6 - 2400/1400 Card ID No. 17658803 - Super Rare
LOD-051 Robotic Knight Monster - The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. FIRE - Machine Level 4 - 1600/1800 Card ID No. 44203504
LOD-052 Wolf Axwielder Monster - Once it has started battle, this monster attacks fiercely and cannot stop. EARTH - Beast-Warrior Level 4 - 1650/1000 Card ID No. 56369281
LOD-053 The Illusionary Gentleman Monster - Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes. EARTH - Beast-Warrior Level 4 - 1650/1000 Card ID No. 83764996
LOD-054 Robolady Monster - A warrior fully covered with metal. It upgrades by fusing with "Roboyarou". EARTH - Machine Level 3 - 450/900 Card ID No. 92421852
LOD-055 Roboyarou Monster - A warrior fully covered with metal. It upgrades by fusing with "Robolady". EARTH - Machine Level 3 - 900/450 Card ID No. 38916461
LOD-056 Fiber Jar Monster - Effect: FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks. EARTH - Plant/Effect Level 3 - 500/500 Card ID No. 78706415 - Ultra Rare
LOD-057 Serpentine Princess Monster - Effect: If this face-up card is sent directly from the field to your Deck, Special Summon 1 Level 3 or lower monster from your Deck. WATER - Reptile/Effect Level 4 - 1400/2000 Card ID No. 71829750
LOD-058 Patrician of Darkness Monster - Effect: As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks. DARK - Zombie/Effect Level 5 - 2000/1400 Card ID No. 19153634
LOD-059 Thunder Nyan Nyan Monster - Effect: If there is a non-LIGHT monster on your side of the field, this face-up card is immediately destroyed. LIGHT - Thunder/Effect Level 4 - 1900/800 Card ID No. 70797118
LOD-060 Gradius' Option Monster - Effect: This monster can only be Special Summoned by selecting 1 "Gradius" on your side of the field. The ATK and DEF of this monster is always applied to the ATK and DEF of the selected "Gradius". If the selected "Gradius" is destroyed or removed from the field, this card is also destroyed. LIGHT - Machine/Effect Level 3 - 0/0 Card ID No. 14291024
LOD-061 Woodland Sprite Monster - Effect: Send an Equip Magic Card equipped to this monster to the Graveyard to inflict 500 points of Direct Damage per Equip Magic Card to your opponent's Life Points. EARTH - Plant/Effect Level 3 - 900/400 Card ID No. 06979239
LOD-062 Airknight Parshath Monster - Effect: When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your deck. LIGHT - Fairy/Effect Level 5 - 1900/1400 Card ID No. 18036057 - Ultra Rare
LOD-063 Twin-Headed Behemoth Monster - Effect: If this monster is destroyed and sent to the Graveyard, this monster is Special Summoned with an ATK and DEF of 1000 during the End Phase of the turn. This effect can be used only once during the current Duel. WIND - Dragon/Effect Level 3 - 1500/1200 Card ID No. 43586926Super Rare
LOD-064 Maharaghi Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw, and return the card to the top or the bottom of your Deck. EARTH - Rock/Spirit Level 4 - 1200/1700 Card ID No. 40695128
LOD-065 Inaba White Rabbit Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This monster attacks your opponent's Life Points directly. EARTH - Beast/Spirit Level 2 - 700/500 Card ID No. 77084837
LOD-066 Susa Soldier Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. EARTH - Thunder/Spirit Level 4 - 2000/1600 Card ID No. 40473581
LOD-067 Yamata Dragon Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand. FIRE - Dragon/Spirit Level 7 - 2600/3100 Card ID No. 76862289 - Ultra Rare
LOD-068 Great Long Nose Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Battle Phase. DARK - Beast-Warrior/Spirit Level 5 - 1900/1700 Card ID No. 02356994
LOD-069 Otohime Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up, you can change the battle position of 1 monster on your opponent's side of the field. LIGHT - Spellcaster/Spirit Level 3 - 0/100 Card ID No. 39751093
LOD-070 Hino-Kagu-Tsuchi Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw. FIRE - Pyro/Spirit Level 8 - 2800/2900 Card ID No. 75745607 - Ultra Rare
LOD-071 Asura Priest Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your opponent directly if you attack any monsters first. LIGHT - Fairy/Spirit Level 4 - 1700/1200 Card ID No. 02134346 - Super Rare
LOD-072 Fushi No Tori Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage. FIRE - Winged-Beast/Spirit Level 4 - 1200/0 Card ID No. 38538445
LOD-073 Super Robolady Monster - "Robolady" + "Roboyarou" Effect: You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. EARTH - Machine/Effect/Fusion Level 6 - 1200/500 Card ID No. 75923050
LOD-074 ??? (I'll look for it!)
LOD-075 Fengsheng Mirror MAGIC - Normal Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand. Card ID No. 37406863
LOD-076 Spring of Rebirth MAGIC - Continuous Increase your Life Points by 500 points every time monsters return from the field to the owner's hand. Card ID No. 94425169
LOD-077 Heart of Clear Water MAGIC - Equip If the equipped monster's ATK is 1300 or higher, this card is automatically destroyed. The monster equipped with this card is not destroyed in battle or by the effect of a card that specifically designates a target. Battle Damage is calculated normally. Card ID No. 64801562
LOD-078 A Legendary Ocean MAGIC - Field This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points. Card ID No. 00295517
LOD-079 Fusion Sword Murasame Blade MAGIC - Equip This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Magic Cards. Card ID No. 37684215
LOD-080 Smoke Grendade of the Thief MAGIC - Equip When this Equip Magic Card is active and is destroyed due to a card effect, look at your opponent's hand. Select 1 card from his/her hand and discard it to the Graveyard. Card ID No. 63789924
LOD-081 Creature Swap MAGIC - Normal Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated. Card ID No. 31036355 - Ultra Rare
LOD-082 Spiritual Energy Settle Machine MAGIC - Continuous As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases to keep this card's effect active. If you cannot discard, this card is destroyed. If this card is destroyed or removed from the field, all face-up Spirit monsters must return to the owners' hands immediately. Card ID No. 99173029
LOD-083 Second Coin Toss MAGIC - Continuous As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss. Card ID No. 36562627
LOD-084 Convulsion of Nature MAGIC - Continuous As long as this card remains face-up on the field, both players must turn their respective Decks upside down and continue the current Duel. Card ID No. 62966332
LOD-085 The Secret of the Bandit MAGIC - Normal This card can only be activated during Main Phase 1. Select 1 monster on your side of the field. Each time the selected monster inflicts Battle Damage, your opponent must discard 1 card randomly during the turn this card is activated. Card ID No. 99351431
LOD-086 After Genocide MAGIC - Normal This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn. Card ID No. 25345186
LOD-087 Magic Reflector MAGIC - Normal Select 1 Magic Card that remains face-up on the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed. Card ID No. 61844784
LOD-088 Blast with Chain TRAP - Normal After activation, this card is treated as an Equip Magic Card. Select 1 monster you control and equip it with this card to increase the ATK of the selected monster by 500 points. When this card is destroyed by the effect of another card, select 1 card on the field and destroy it. Card ID No. 98239899
LOD-089 Disappear TRAP - Normal Select 1 card from your opponent's Graveyard and remove it from play. Card ID No. 24623598
LOD-090 Bubble Crush TRAP - Normal This card can only be activated when any player has more than 6 cards on the field and/or in their hand. The player(s) must then select and send cards to their respective Graveyards until the amount remaining on the field and their hand is 5. Card ID No. 61622107
LOD-091 Royal Oppression TRAP - Continuous Pay 800 Life Points to negate a Special Summon of a monster and the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field. Card ID No. 93016201
LOD-092 Bottomless Trap Hole TRAP - Normal When your opponent Normal Summons, Flip Summons, or Special Summons a monster with an ATK of 1500 or more, the monster is destroyed and removed from play. Card ID No. 29401950
LOD-093 Bad Reaction to Simochi TRAP - Continuous As long as this card remains face-up on the field, the effect of increasing your opponent's Life Points is negated and changed to inflict the same amount of points in Direct Damage to your opponent's Life Points. Card ID No. 40633297
LOD-094 Ominous Fortunetelling TRAP - Continuous During your Standby Phase, select 1 card randomly from your opponent's hand and call the Type of card (Monster, Magic, or Trap). If you call it right, inflict 700 points of Direct Damage to your opponent's Life Points. You can use this effect only once per turn. Card ID No. 56995655
LOD-095 Spirit's Invitation TRAP - Continuous Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. Card ID No. 92394653
LOD-096 Nutrient Z TRAP - Normal This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points. Card ID No. 29389368
LOD-097 Drop Off TRAP - Normal This card can only be activated during your opponent's Draw Phase. Your opponent must discard the card he/she draws to the Graveyard from their hand immediately. Card ID No. 55773067 - Super Rare
LOD-098 Fiend Comedian TRAP - Normal Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard. Card ID No. 81172176
LOD-099 Last Turn TRAP - Normal This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW. Card ID No. 28566710 - Ultra Rare
LOD-100 Injection Fairy Lily EARTH - Spellcaster/Effect Level 3 ~ 400/1500 Effect: This card's effect can be activated only during the Damage Step of either player's turn. Pay 2000 Life Points to increase the ATK of this monster by 3000 points only during the Damage Step. Card ID No. 79575620 - Secret Rare |