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THE HEART OF THE CARDS

                                 ...Trust in the Heart

 

CARD DATABASE

LOD Spoiler

 

Legacy of Darkness

KEY:

 

Card-Number Card Name

Card Type - Effect Description

MAIN-TYPE - Sub-Type

Level - Attack/Defense (if Monster)

Card ID Number - Rarity


 

LOD-000 Yata-Garasu

 

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase.

WIND - Fiend/Spirit

Level 2 - 200/100

Card ID No. 03078576 - Secret Rare

 

LOD-001 Dark Ruler Ha Des

 

Monster - Effect: As long as this card remains face-up on the field, negate the effects of Effect Monsters destroyed by Fiend-Type monsters on your side of the field in Battle. This card cannot be Special Summoned from the Graveyard.

EARTH - Warrior/Effect

Level 6 - 2450/1600

Card ID No. 53982768 - Ultra Rare

 

LOD-002 Dark Balter the Terrible

 

Monster - Effect: This monster can only be Fusion Summoned by the above Fusion- Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also negate the effect of an Effect Monster that is destroyed by this monster in Battle.

DARK - Fiend/Fusion/Effect

Level 5 - 2000/1200

"Possessed Dark Soul" + "Frontier Wiseman"

Card ID No. 80071763 - Super Rare

 

LOD-003 Lesser Fiend

 

Monster - Effect: As long as this monster remains face-up on the field, monsters destroyed by this monster in battle are removed from play instead of being sent to the Graveyard.

DARK - Fiend/Effect

Level 5 - 2100/1000

Card ID No. 16475472

 

LOD-004 Possessed Dark Soul

 

Monster - Effect: Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field.

DARK - Fiend/Effect

Level 3 - 1200/800

Card ID No. 52860176

 

LOD-005 Winged Minion

Monster - Effect: Offer this face-up card as a Tribute to select 1 Fiend-Type monster and increase its ATK and DEF by 700 points as long as it remains face-up on the field.

DARK - Fiend/Effect

Level 2 - 700/700

Card ID No. 89258225

 

LOD-006 Skull Knight #2

Monster - Effect: If you Tribute Summon a monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled.

DARK - Fiend/Effect

Level 3 - 1000/1200

Card ID No. 15653824

 

LOD-007 Ryu-Kishin Clown

Monster - Effect: When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.

DARK - Fiend/Effect

Level 2 - 800/500

Card ID No. 42647539

 

LOD-008 Twin-Headed Wolf

Monster - Effect: When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card in battle.

DARK - Fiend/Effect

Level 4 - 1500/1000

Card ID No. 88132637

 

LOD-009 Opticlops

Monster - A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.

DARK - Fiend

Level 4 - 1800/1700

Card ID No. 14531242

 

LOD-010 Bark of Dark Ruler

Trap - Normal

You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.

Card ID No. 41925941

 

LOD-011 Fatal Abacus

TRAP - Continuous

As long as this card remains face-up on the field, each time 1 Monster Card is sent from the field to the Graveyard, inflict 500 points of Direct Damage per card to the respective card owners' Life Points.

Card ID No. 77910045

 

LOD-012 Life Absorbing Machine

TRAP - Continuous

As long as this card remains face-up on the field, increase your Life Points by an amount equal to half of the total Life Points you have paid in your very last turn.

Card ID No. 14318794

 

LOD-013 The Puppet Magic of Dark Ruler

MAGIC - Normal

Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.

Card ID No. 40703393

 

LOD-014 Soul Demolition

TRAP - Continuous

You can activate this card's effect only when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard and remove them from play.

Card ID No. 76297408

 

LOD-015 Double Snare

MAGIC - Normal

Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it.

Card ID No. 03682106

 

LOD-016 Freed the Matchless General

Monster - Effect: Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add a Level 4 or lower Warrior-Type monster from your Deck to your hand per turn instead of drawing a card during your Draw Phase. Your Deck is then shuffled.

EARTH - Warrior/Effect

Level 5 - 2300/1700

Card ID No. 49681811 - Ultra Rare

 

LOD-017 Throwstone Unit

Monster -  Effect: Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.

EARTH - Warrior/Effect

Level 4 - 900/2000

Card ID No. 76075810 - Ultra Rare

 

LOD-018 Marauding Captain

Monster - Effect: As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 5 or lower monster from your hand.

EARTH - Warrior/Effect

Level 3 - 1200/400

 

Card ID No. 02460565 - Ultra Rare

 

LOD-019 Ryu Senshi

Monster - "Warrior Dai Grepher" + "Spirit Ryu"

Effect: This monster can only be Fusion Summoned by the above Fusion- Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it.

EARTH - Warrior/Fusion/Effect

Level 6 - 2000/1200

Card ID No. 49868263 - Super Rare

 

LOD-020 Warrior Dai Grepher

Monster - The warrior who can manipulate dragons. Nobody knows his mysterious past.

EARTH - Warrior

Level 4 ~ 1700/1600

Card ID No. 75953262

 

LOD-021 Mysterious Guard

Monster - Effect: FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.

EARTH - Spellcaster/Effect

Level 3 - 800/1200

Card ID No. 01347977

 

LOD-022 Frontier Wiseman

Monster - Effect: As long as this card remains face-up on your side of the field, it negates the effects of Magic Cards that designate Warrior-Type monsters on your side of the field as targets and destroys the Magic Card.

EARTH - Spellcaster/Effect

Level 3 - 1600/800

Card ID No. 38742075

 

LOD-023 Exiled Force

Monster - Effect: Offer face-up this card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated.

EARTH - Warrior/Effect

Level 4 - 1000/1000

Card ID No. 74131780 - Super Rare

 

LOD-024 The Hunter with 7 Weapons

Monster - Effect: When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.

EARTH - Warrior/Effect

Level 3 - 1000/600

Card ID No. 01525329

 

LOD-025 Shadow Tamer

Monster - Effect: FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn.

EARTH - Warrior/Effect

Level 3 - 800/700

Card ID No. 37620434

 

LOD-026 Dragon Manipulator

Monster - Effect: FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn.

EARTH - Warrior/Effect

Level 3 - 700/800

Card ID No. 63018132

 

LOD-027 The A. Force

MAGIC - Continuous

For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points.

Card ID No. 00403847

 

LOD-028 Reinforcement of the Army

MAGIC - Normal

Move 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled.

Card ID No. 32807846 - Super Rare

 

LOD-029 Array of Revealing Light

MAGIC - Field

Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon).

Card ID No. 69296555

 

LOD-030 The Warrior Returning Alive

MAGIC - Normal

Select 1 Warrior-Type monster in your Graveyard and return it to your hand.

Card ID No. 95281259

 

LOD-031 Ready for Intercepting

TRAP - Normal

Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.

Card ID No. 31785398

 

LOD-032 A Feint Plan

TRAP - Normal

A player cannot attack face-down monsters during this turn.

Card ID No. 68170903

 

LOD-033 Emergency Provisions

MAGIC - Quick-Play

Send Magic or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded.

Card ID No. 53046408

 

LOD-034 Tyrant Dragon

Monster - Effect: When there is a monster on your opponent's side of the field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that specifically designates this card as a target and destroy it. If this monster is Special Summoned from the Graveyard, you must offer 1 Dragon-Type monster on your side of the field as a Tribute.

FIRE - Dragon/Effect

Level 8 - 2900/2500

Card ID No. 94568601 - Ultra Rare

 

LOD-035 Spear Dragon

Monster - Effect: If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step.

WIND - Dragon/Effect

Level 4 - 1900/0

Card ID No. 31553716 - Super Rare

 

LOD-036 Spirit Ryu

Monster - Effect: Each time you discard 1 Dragon-Type monster from your hand to the Graveyard during your Battle Step, increase the ATK and DEF of this monster by 1000 points until the End Step of that turn.

WIND - Dragon/Effect

Level 4 - 1000/1000

Card ID No. 67957315

 

LOD-037 The Dragon Dwelling In The Cave

Monster - A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.

WIND - Dragon

Level 4 - 1300/2000

Card ID No. 93346024

 

LOD-038 Lizard Soldier

Monster - A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.

WIND - Dragon

Level 3 - 1100/800

Card ID No. 20831168

 

LOD-039 Field Skull Dragon

Monster - "Cave Dragon" + "Lesser Fiend"

Effect: This monster can only be Fusion Summoned by the above Fusion- Material Monsters. As long as this card remains face-up on the field, negate all Flip Effect Monsters' effects. In addition, negate the effects of a Trap Card that specifically designates this card as a target and destroy it.

WIND - Dragon/Fusion/Effect

Level 5 ~ 2000/1200

Card ID No. 66235877 - Super Rare

 

LOD-040 Cave Dragon

Monster - Effect: If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this monster cannot attack.

WIND - Dragon/Effect

Level 4 - 2000/100

Card ID No. 93220472

 

LOD-041 Gray Wing

Monster - Effect: Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the Battle Phase of any turn this effect is used.

WIND - Dragon/Effect

Level 3 - 1300/700

Card ID No. 29618570

 

LOD-042 Troop Dragon

Monster -  Effect: When this card is destroyed and sent to the Graveyard, take 1 "Troop Dragon" from your Deck and Special Summon it to the field in face-up Attack or Defense Position. The Deck is then shuffled.

WIND - Dragon/Effect

Level 2 - 700/800

Card ID No. 55013285

 

LOD-043 The Dragon's Bead

TRAP - Continuous

Discard 1 card from your hand to negate the effect of a Trap Card that specifically designates 1 face-up Dragon-Type monster as a target and destroy it.

Card ID No. 92408984

 

LOD-044 A Wingbeat of Giant Dragon

MAGIC - Normal

Return 1 face-up Level 5 or higher Dragon-Type monster on your side of the field to the owner's hand and destroy all Magic and Trap Cards on the field.

Card ID No. 28596933

 

LOD-045 Dragon's Gunfire

MAGIC - Normal

You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects:

- Inflict 800 points of Direct Damage to your opponent's Life Points.

- Destroy 1 face-up monster with a DEF of 800 points or less.

Card ID No. 55991637

 

LOD-046 Stamping Destruction

MAGIC - Normal

You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Magic or Trap Card on the field to inflict 500 points of Direct Damage to the destroyed card's controller.

Card ID No. 81385346

 

LOD-047 Super Rejuvenation

MAGIC - Quick-Play

During the End Phase of the turn this card is activated, draw 1 card for each Dragon-Type monster discarded from your hand and/or offered as a Tribute during this turn.

Card ID No. 27770341

 

LOD-048 Dragon's Rage

TRAP - Continuous

As long as this card remains face-up on the field, when Dragon-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

Card ID No. 54178050

 

LOD-049 Burst Breath

TRAP - Normal

Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster.

Card ID No. 80163754

 

LOD-050 Lesser Dragon

Monster - This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.

WIND - Dragon

Level 6 - 2400/1400

Card ID No. 17658803 - Super Rare

 

LOD-051 Robotic Knight

Monster - The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.

FIRE - Machine

Level 4 - 1600/1800

Card ID No. 44203504

 

LOD-052 Wolf Axwielder

Monster - Once it has started battle, this monster attacks fiercely and cannot stop.

EARTH - Beast-Warrior

Level 4 - 1650/1000

Card ID No. 56369281

 

LOD-053 The Illusionary Gentleman

Monster - Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.

EARTH - Beast-Warrior

Level 4 - 1650/1000

Card ID No. 83764996

 

LOD-054 Robolady

Monster - A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".

EARTH - Machine

Level 3 - 450/900

Card ID No. 92421852

 

LOD-055 Roboyarou

Monster - A warrior fully covered with metal. It upgrades by fusing with "Robolady".

EARTH - Machine

Level 3 - 900/450

Card ID No. 38916461

 

LOD-056 Fiber Jar

Monster - Effect: FLIP: Both players unite all their respective cards on the field, in their hands, and in their Graveyards with their respective Decks and shuffle them. Then both players draw 5 cards from their shuffled Decks.

EARTH - Plant/Effect

Level 3 - 500/500

Card ID No. 78706415 - Ultra Rare

 

LOD-057 Serpentine Princess

Monster - Effect: If this face-up card is sent directly from the field to your Deck, Special Summon 1 Level 3 or lower monster from your Deck.

WATER - Reptile/Effect

Level 4 - 1400/2000

Card ID No. 71829750

 

LOD-058 Patrician of Darkness

Monster - Effect: As long as this monster remains face-up on the field, the controller of this card selects the targets of his/her opponent's attacks.

DARK - Zombie/Effect

Level 5 - 2000/1400

Card ID No. 19153634

 

LOD-059 Thunder Nyan Nyan

Monster - Effect: If there is a non-LIGHT monster on your side of the field, this face-up card is immediately destroyed.

LIGHT - Thunder/Effect

Level 4 - 1900/800

Card ID No. 70797118

 

LOD-060 Gradius' Option

Monster - Effect: This monster can only be Special Summoned by selecting 1 "Gradius" on your side of the field. The ATK and DEF of this monster is always applied to the ATK and DEF of the selected "Gradius". If the selected "Gradius" is destroyed or removed from the field, this card is also destroyed.

LIGHT - Machine/Effect

Level 3 - 0/0

Card ID No. 14291024

 

LOD-061 Woodland Sprite

Monster - Effect: Send an Equip Magic Card equipped to this monster to the Graveyard to inflict 500 points of Direct Damage per Equip Magic Card to your opponent's Life Points.

EARTH - Plant/Effect

Level 3 - 900/400

Card ID No. 06979239

 

LOD-062 Airknight Parshath

Monster - Effect: When this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your deck.

LIGHT - Fairy/Effect

Level 5 - 1900/1400

Card ID No. 18036057 - Ultra Rare

 

LOD-063 Twin-Headed Behemoth

Monster - Effect: If this monster is destroyed and sent to the Graveyard, this monster is Special Summoned with an ATK and DEF of 1000 during the End Phase of the turn. This effect can be used only once during the current Duel.

WIND - Dragon/Effect

Level 3 - 1500/1200

Card ID No. 43586926Super Rare

 

LOD-064 Maharaghi

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw, and return the card to the top or the bottom of your Deck.

EARTH - Rock/Spirit

Level 4 - 1200/1700

Card ID No. 40695128

 

LOD-065 Inaba White Rabbit

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.

EARTH - Beast/Spirit

Level 2 - 700/500

Card ID No. 77084837

 

LOD-066 Susa Soldier

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.

EARTH - Thunder/Spirit

Level 4 - 2000/1600

Card ID No. 40473581

 

LOD-067 Yamata Dragon

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand.

FIRE - Dragon/Spirit

Level 7 - 2600/3100

Card ID No. 76862289 - Ultra Rare

 

LOD-068 Great Long Nose

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Battle Phase.

DARK - Beast-Warrior/Spirit

Level 5 - 1900/1700

Card ID No. 02356994

 

LOD-069 Otohime

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up, you can change the battle position of 1 monster on your opponent's side of the field.

LIGHT - Spellcaster/Spirit

Level 3 - 0/100

Card ID No. 39751093

 

LOD-070 Hino-Kagu-Tsuchi

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw.

FIRE - Pyro/Spirit

Level 8 - 2800/2900

Card ID No. 75745607 - Ultra Rare

 

LOD-071 Asura Priest

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. This card can attack all monsters on your opponent's side of the field. You cannot attack your opponent directly if you attack any monsters first.

LIGHT - Fairy/Spirit

Level 4 - 1700/1200

Card ID No. 02134346 - Super Rare

 

LOD-072 Fushi No Tori

Monster - Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.

FIRE - Winged-Beast/Spirit

Level 4 - 1200/0

Card ID No. 38538445

 

LOD-073 Super Robolady

Monster - "Robolady" + "Roboyarou"

Effect: You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.

EARTH - Machine/Effect/Fusion

Level 6 - 1200/500

Card ID No. 75923050

 

LOD-074 ???  (I'll look for it!)

 

LOD-075 Fengsheng Mirror

MAGIC - Normal

Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand.

Card ID No. 37406863

 

LOD-076 Spring of Rebirth

MAGIC - Continuous

Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.

Card ID No. 94425169

 

LOD-077 Heart of Clear Water

MAGIC - Equip

If the equipped monster's ATK is 1300 or higher, this card is automatically destroyed. The monster equipped with this card is not destroyed in battle or by the effect of a card that specifically designates a target. Battle Damage is calculated normally.

Card ID No. 64801562

 

LOD-078 A Legendary Ocean

MAGIC - Field

This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.

Card ID No. 00295517

 

LOD-079 Fusion Sword Murasame Blade

MAGIC - Equip

This card can only be equipped to Warrior-Type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by effects that destroy Magic Cards.

Card ID No. 37684215

 

LOD-080 Smoke Grendade of the Thief

MAGIC - Equip

When this Equip Magic Card is active and is destroyed due to a card effect, look at your opponent's hand. Select 1 card from his/her hand and discard it to the Graveyard.

Card ID No. 63789924

 

LOD-081 Creature Swap

MAGIC - Normal

Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated.

Card ID No. 31036355 - Ultra Rare

 

LOD-082 Spiritual Energy Settle Machine

MAGIC - Continuous

As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases to keep this card's effect active. If you cannot discard, this card is destroyed. If this card is destroyed or removed from the field, all face-up Spirit monsters must return to the owners' hands immediately.

Card ID No. 99173029

 

LOD-083 Second Coin Toss

MAGIC - Continuous

As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss.

Card ID No. 36562627

 

LOD-084 Convulsion of Nature

MAGIC - Continuous

As long as this card remains face-up on the field, both players must turn their respective Decks upside down and continue the current Duel.

Card ID No. 62966332

 

LOD-085 The Secret of the Bandit

MAGIC - Normal

This card can only be activated during Main Phase 1. Select 1 monster on your side of the field. Each time the selected monster inflicts Battle Damage, your opponent must discard 1 card randomly during the turn this card is activated.

Card ID No. 99351431

 

LOD-086 After Genocide

MAGIC - Normal

This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.

Card ID No. 25345186

 

LOD-087 Magic Reflector

MAGIC - Normal

Select 1 Magic Card that remains face-up on the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed.

Card ID No. 61844784

 

LOD-088 Blast with Chain

TRAP - Normal

After activation, this card is treated as an Equip Magic Card. Select 1 monster you control and equip it with this card to increase the ATK of the selected monster by 500 points. When this card is destroyed by the effect of another card, select 1 card on the field and destroy it.

Card ID No. 98239899

 

LOD-089 Disappear

TRAP - Normal

Select 1 card from your opponent's Graveyard and remove it from play.

Card ID No. 24623598

 

LOD-090 Bubble Crush

TRAP - Normal

This card can only be activated when any player has more than 6 cards on the field and/or in their hand. The player(s) must then select and send cards to their respective Graveyards until the amount remaining on the field and their hand is 5.

Card ID No. 61622107

 

LOD-091 Royal Oppression

TRAP - Continuous

Pay 800 Life Points to negate a Special Summon of a monster and the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field.

Card ID No. 93016201

 

LOD-092 Bottomless Trap Hole

TRAP - Normal

When your opponent Normal Summons, Flip Summons, or Special Summons a monster with an ATK of 1500 or more, the monster is destroyed and removed from play.

Card ID No. 29401950

 

LOD-093 Bad Reaction to Simochi

TRAP - Continuous

As long as this card remains face-up on the field, the effect of increasing your opponent's Life Points is negated and changed to inflict the same amount of points in Direct Damage to your opponent's Life Points.

Card ID No. 40633297

 

LOD-094 Ominous Fortunetelling

TRAP - Continuous

During your Standby Phase, select 1 card randomly from your opponent's hand and call the Type of card (Monster, Magic, or Trap). If you call it right, inflict 700 points of Direct Damage to your opponent's Life Points. You can use this effect only once per turn.

Card ID No. 56995655

 

LOD-095 Spirit's Invitation

TRAP - Continuous

Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

Card ID No. 92394653

 

LOD-096 Nutrient Z

TRAP - Normal

This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.

Card ID No. 29389368

 

LOD-097 Drop Off

TRAP - Normal

This card can only be activated during your opponent's Draw Phase. Your opponent must discard the card he/she draws to the Graveyard from their hand immediately.

Card ID No. 55773067 - Super Rare

 

LOD-098 Fiend Comedian

TRAP - Normal

Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.

Card ID No. 81172176

 

LOD-099 Last Turn

TRAP - Normal

This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.

Card ID No. 28566710 - Ultra Rare

 

LOD-100 Injection Fairy Lily

EARTH - Spellcaster/Effect

Level 3 ~ 400/1500

Effect: This card's effect can be activated only during the Damage Step of either player's turn. Pay 2000 Life Points to increase the ATK of this monster by 3000 points only during the Damage Step.

Card ID No. 79575620 - Secret Rare