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Out Of Pocket Passing Game



Playside Outside - Playside Slot - Innermost - Backside Slot - Backside Outside

"PASS"
Go - Over - SAO/Shallow - Drag - Post

"COMEBACK"
Comeback - Corner - SAO/Shallow - Drag - Post

Comeback Route
NOTE: The "comeback" is a hard push outside to turn the defender and then a hard break back and to the outside, coming back towards the throw.

Drag Route
NOTE: The Drag replaces the replace as the default backside slot route in out of pocket packages. 8 yards with a slight lean to the inside and then accross the field aiming for 18-20 yards on the opposite sideline.

Corner Route
NOTE: The "corner" route is similar to the over route, but instead of breaking towards the sideline, under the outside route, the receiver will break over the outside route and aim for the back corner of the endzone.

"Pass"
NOTE:The "pass" call is a route package for up to all five receivers. The QB will read from the playside, in (Z to Y to T to R to X) and hit the first open man. (“Charlie Right 82 Pass”)

"Pass" (with 3 backsiders)
NOTE: If there are 3 receivers on the backside the innermost will run a shallow to fill the zone where the SAO route would have been. The read is still playside-in.(“Charlie Right 81 Pass”)

Comeback
NOTE: The "comeback" call is a route package for up to all five receivers. The QB will read from the playside, in (Z to Y to T to R to X) and hit the first open man. (“Charlie Right 82 Comeback”)

Comeback (with 3 backsiders)
NOTE: If there are 3 receivers on the backside the innermost will run a shallow to fill the zone where the SAO route would have been. The read is still playside-in ("Charlie Right 81 Comeback")

Bad Call
NOTE: Of course, you can still call any regular 50s route package, but bare in mind some will work better than others because the QB's throwing position has changed. The example to the right shows a bad idea because the QB would have to throw back opposite his run to the middle of the field. ("Alice Right 214 Z-Square")

Good Call
NOTE: The OC should always be aware of what his calls mean in terms of throwing lanes. Unlike the play above, this is a good example of using play-action to set up an easy throw. ("Alice Right Falcon Str 314 Pass X-Bench")

Counter Boots
NOTE: There are not 100s or 200s off of counter action. Bootlegging off the counter requires a "counter" call to differtiate it from a normal 300 bootleg. Lastly, don't forget to incorporate the other adjustment and passing options. (Bob Right Toy 313 Counter All-Go T-SAO).