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The Pieces

THE KING-Moves one square in any direction with the exceptions of "Castling" and "King's Flight". THE ROOK-Moves any distance along an unobstructed line on the ranks or files. THE BISHOP-Moves any distance along an unobstructed line on the diagonals.THE QUEEN-Combines the power of the Rook and the Bishop and thus moves on any open line. THE KNIGHT-Moves one square on the rank or file and then while still moving away from the square from which it started, moves one square on the diagonal. This is not a line move but a move from point to point and can not be obstructed by any other piece. THE CHANCELLOR-Has two possible moves (1) it can move one or two square in any direction. (2) it can move one square on the rank or file and then while still moving away from the square from which it started, moves one square on the diagonals. This is not a line move but a move from point to point and can not be obstructed by any other piece. See figure 1. THE JESTER- Moves one or two squares on the diagonals. Unlike the Bishop the Jester can change directions while in motion, if desired. It may not return to the square from which it stared in the same move. See figure 2. For the first move from its initial square the jester may jump two square diagonally. All pieces with the exception of the Pawn, capture in the way it can legally move. THE PAWN-When not capturing an opponent moves on the files. For the first advance from its initial square the Pawn has the option of moving one or two squares, there after may only movesquare at a time. If it reaches the eighth rank, furthest from the owner, the Pawn is immediately replaced by a Queen, Chancellor, Rook, Bishop, Knight or Jester of the same color, at the option of the owner. A Pawn may promote even though the piece chosen to replace it has not been captured: thus it is possible for a player to have as many of each piece as Pawns that can promote. The Pawn captures differently from its non-capturing move.It captures to either square that is adjacent and diagonally forward. If a Pawn makes the double advance for its first move, an adverse Pawn that could have captured it, had the first Pawn moved only one square may capture it "En Passant" but this "En Passant" capture may be made only on the immediate turn not later. CASTLING- is a comound move of the King and the Rook that may be made, if at all, only once in the game. It is legal if neither the King nor the Rook has yet moved; if all squares between them on the rank are vacant and no adverse piece commands a square that the King will pass over; and if the King is not in check. The move is executed by moving the King one, two, three or four squares towards the Rook, and then placing the Rook on the square last passed over by the King.Either the King-Rook or the Queens-Rook may be used in castling. KING'S FLIGHT- is a move made by the King when in check by the Chancellor. The move is executed by moving the King two squares in any direction instead of its usual one square.

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