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Raiding Nurga

Best place for a group of 30-40 to learn to raid IMHO is Nurga. Very easy, no wandering mobs and have to move forward. Rather good exp modifier. Its in FM and getting there can actually be harder then the raid itself. Zone in from DL and invis to the zone entrance (its a giant mask face near the south end of the zone facing the south end with a bunch of goblins guarding it).

Nothing sees invis here or in the dungeon so CR is easy and with no wandering mobs you can do CR deep down near your hunting spot if need be.

Its a fun dungeon crawl and if you have any fatty tanks or people with low swimming ability you will have to go down the water fall to the left of the entrance rather then up the other water fall to the right. Up is an easier run to the back of the dungeon where the Burnyai are that are normally hunted as a guild hunt. Can invis and bypass everything else right down to them. Cenobites = clerics, Rockshappers = Warriors.

Kill the cenobites 1st and there will be 2, 3, 7, 5 and 2 groups of them to go through. A ramp between the 7 spawn and the 5 spawn is the best place. Either kill or skip the 2 and 3 groups and invis to the ramp between 7 and 5... then have at it learning how to /assist and mess and call out what your on. Its a fast and easy way to learn the very basics (wind up working on communication more with less fear of everything going to hell in a handbasket.)

Once you get good at that and want to lurk around either get your poison gear on for the spiders or magic/fire/cold for the goblin casters and work them over. One word of caution... do NOT zone over to Droga and drop off the cliff unless you REALLY know what you are doing. Wanderers and wierd healer agro problems can make for a nightmare cr.

Be kind to your server's monks and invis past the sleeping ogre (used for monky epic).

Note: If you do decide to kill the Burnyai on the way down rather then invis to the ramp, the left Burnyai in the group of 7 you see when looking down the tunnel at them will NOT path up to you and cannot be pulled... he will run to the other 7 unless rooted/fought face to face.

Have fun and learn to share responsibility or it will burn you out.

Perciful Pellinore
Officer Lightbringers