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Trakanon

by Nerferti

One of the more exciting dragon raids in Kunark, unlike all the others (except VP) this one is deep in a dungeon with nasty mobs around him. A good strategy is needed to kill this foul beast with jaws that could swallow you whole.

Pulling can sometimes be done by sending a necro with harmshield, bard with level 60 invul song, cleric or paladin in, they will get trak touched to the shrooms. Trak will run by dont mind him. Run into his lair and clear it as quick as you can. Either CoH your puller back when done or wait, Trak will buff himself a bit and come for you in his now empty lair. One way to pull is have a necro run in with harmshield, get trak touched, feign death, stand up and Trak will port there, clear his lair in the meanwhile. This way can however be very unreliable.

Loose guide to Juggers/Reets - Clearing Trak's Lair

Branar - Seventh Hammer

Basically, there are two ways to do Juggers/Reets. One is with a low 50s raid, where you have multiple people capable of slowing and rooting, but only 1 enchanter capable of kintaz. Juggers have very low resist rates to everything, so you should have no problem using root and slow to crowd control. His lair is easily pulled by one or two monks using feign. Just wait until he reaches the back and pull the juggers and the protector. No need to clear Tolapumj or his 2 guards. What you will have problems with is tanks taunting - I suggest getting yourself a shadowknight who knows what he's doing. These'll be out of your warrior's range for tauntable mobs. SKs with spells can taunt really well. Pallies can't, because their stuns break root without actually stunning the juggers. If possible get 2+ SKs so you can multitank them to keep the agro on tanks at all times. Heals on tanks shouldn't be a problem if your shamans and enchanters are keeping them ALL (yes, even the ones people aren't tanking) slowed.

If you're doing it with a single group of 58+ chars, you probably don't need this guide or you shouldn't be trying it.

If you truly don't know the way to get to the jugger area or don't know how to go through it once you're there, have a rogue with sneak/hide or a caster with imp invis explore the myconid area until you find it, and then have an invis'd monk go through the area until he understands how to pull it.