Moves
Hide PL/Stats: Allows user to hide a portion of
PL/stats at will. Original PL/stats can only be
detected by the Detect PL/stats move. During fight the
opposer gets the % of the current PL even if this move
is in effect. User is allowed to hide as much PL/stats
as he/she wishes but can not excede the PL/stats
allowed by the X of move.
Takes 1 turn to "power up"
and get amount of PL/stats you wish. (X1=25%, X2=50%,
X3=75%, X4=100% as much as u want but cant go below
1000/stats can't go below 25)
"Speedy" Power-Up: The ability to double your PL
before you perform a move (You send me both moves, ex.
Speedy Powerup-kamehameha). Can only be learned/used
if you have the hide PL move and cannot give you more
than your full PL. To Power down you must take one
full turn. Allows your sparring partner to recieve %
from your full PL without revealing your hidden PL.
Also allows you to use your full stats in a fight
without revealing them.
Detect PL/stats : allows user to detect the true
PL/stats of opponent at will. (takes 1 move to use
during battle and can be done outside of battle)
Bukujutsu: The ability to fly with one's ki.
(automatically dodges attack that was used before it
and adds 10 to speed)
Iroke Kougeki "Sexiness Attack": An attack in
which the attractive assailant removes most of their
clothes in order to stun their opponent, works same as
solar flare.(only works against opposite sex)
Kaiten Kougeki "Revolving Attack": One of the
many, "one-timer", attacks used during the 21st
Tenkaichi Budoukai. The user spins around furiously
and can't be touched. The downside is, when the user
stops revolving, they're incredibly dizzy and pass out
(dodges attack but loose 1 turn)
Irome-An "attack" performed by Bulma where she
flaunts her butt at the opponent to try and tempt them
into letting her go free(only works on opposite sex)
Heal: Ability to heal a teammate (For every
stamina you put into this move, your teammate gets 500
HP) Can be done in or out of battle.
Namek Fusion: Works as regular fusion but the
fusion lasts as long as you wish. (Must be Namek to
use this move.)
Bitch-Slap: Taunt move (hits with 1/3 of your
strength)
Energy rings: You fire rings at your opponent. If
Opponent doesnt dodge, rings disable opponent for
three turns unless opponent does a ki move or your
strength is > 500.
Evil Energy: Large ball of energy. (Level 3)
Evil destructo disk : Same as regular destructo
disk except if opponent dodges you have 2 more chances
to hit him (Acts as three moves with 3 different roles
in three consecutive turns)
Tri-Form: Splits your body into three different
bodies. You play each of these bodies as a different
character. Stats remain the same in each character but
your current PL is divided between each body.
Hitpoints are divided between the bodies as well. When
one body loses all of its hitpoints your body with the
most HP absorbs it and gains its PL. To go back into
one body it takes 1 turn per body.
Chobakuretsumaha: Done when you power up the blast
between the palms of his hands in front of his chest,
then release the blast. (level 2)
Kaifuku Power "Healing Power": The ability to
completely heal people near death with hands (can be
used on oneself)
Eye Beam: It is basically a double ki blast shot
from the eyes. (level 1)
Fusion: This technique is used to fuse two people
into a single person, and give the fused person a huge
power boost. Anyone can do the fusion, but you have to
have close to the same PL as the person you fuse with.
Fusion lasts 10 turns. PL and Stats added together. HP
is the HP of the person with the highest HP. If you
die both people die.
Gekitotsu Buu Buu Volleyball: After
trappingsomeone with Renzoku Super Donuts, you beat
the ball around before spiking it into the ground.
(Level 2)
Kokusanyudokodan: Fires many ki bolts around the
opponent, surrounding them, then controls the bolts so
they all shoot towards their target. (level 2)
Kyodaika: Grows your body to a huge size making
your blows more effective. (doubles strength)
Makankossapo: A photon drill beam shot from two
fingers. (level 3)
Mystic Attack: Extend your arms at the enemy from
a distance thus surprising them. (lower defense
chances by 5% and counts as 2 punches)
Renzoku Energy Dan: Fires many ki bolts from your
hands continuously. (level 3)
Tsuihidan: It is a ki blast, and it tracks its
enemy.(level 1)
Chou Kame Hame Ha: supreme Kamehameha attack
(level 4)
Gallic Gun: Large beam similar to Chou kame hame
ha use to try destroy earth.(level 3)
Genki Dama: Spirit Bomb does half damge to neutral
characters and none to characters of pure heart (level
4)
Hasshuken: Move your arms fast enough so they are
like 8 arms then attack with all eight arms at
once.(counts as 8 punches)
Jen-Ken Punch: Three different types of Jen-Ken
punches. (counts as strong punches)
Kaioken: Adds 500 to PL and 5 % to strength,
speed, and stamina. for every X add 500 to PL and 5%
to stats (exc. Intellegence).(15 stamina for each
multiple)
Kamehameha: It is a ki blast. (level 2)
Kiaiho: An invisible attack that knocks your enemy
back. (level 1)
Kyoken: You scare your enemy by rushing him and
barking then jump behind him and kick him. (opponent
can't block attack)
Renoku Energy Dan: Ki bolts shot continuously from
the hands. (Level 2)
Saruken: A distract and avoid technique. (adds 50%
to dodging attack)
Shunkanido: A teleportation technique. (used out
of battle to get to other planets)
Taiyoken: The solar flare attack. Can only be
blocked by covering wearing sunglasses.(Automatically
allows you to run away)
Zanzoken: Use moves fast enough to leave an after
image and attack from another point. (adds 50% to
countering chance)
Energy Blast: Imense ki bolts shot from both
hands. (level 2)
Dragon Fist: User transforms into a dragon raising
PL.(adds 250 to PL and 20 to strength)
Big Bang : A move used to finish your opponent
off. (level 2)
Ki Shield: uses Ki to from a forcefield around the
user an it reduces all hits by 25%
ultimate kamehameha(level3)
Destructo Disc: Focuses your energy into a giant
disc that can cut almost anything into two . (Level 3)
Control Oosura:Allows you to choose what attack
you want when you are transformed into an ape. Doubles
all your stats and PL. When you turn back your stamina
is halfed(automatically used when you transform)
Moonshine Blast:Allows you to transform into an
ape if you are a saiyin. Lasts 2 rounds.
Breath Cannon: Stinky breath (level 2)
Tail Swing: Knocks opponent down with tail. You
have to have a tail to use this. Opponent loses one
turn if this is successful (Level 1)
Transform: See control Oosura except works for
Frieza's and Buu's race.
Saiyan Scream: Takes the damage previously delt to
you and deals the same amount to your opponent. Can
only be used once a round. Can only be dodged by
getting the difference from you and your opponents
Intelligence and using the number as a %. Can be used
if you are solar flared but only have a 50% chance of
it succeeding.
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Double team moves
Double beam: both charge up a move together
Canon swing: swing teammate by ankle and see him
fly like a canon ball towards the opponent.
Ally-oop: Give partner a super boost to give the
opponent a super head-butt.
Rapid fire X 2: both partners shoot beams rapidly
at opponent
Double Hasshuken: rapid punches from both partners
making it seem like there are 16 fists.
Missile Punch: Both fly towards opponent to land a
punch from each in the same spot.
Ring-around the rosie: partners fly around
opponent so quickly that his speed drops by 10% for 2
turns.
Monkey in the Middle: spike opponent around with
Buu Buu Volleyball for 3 turns.
Hot Potato: Juggle opponent between a beam and a
pound attack for 2 tur
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finshers:pl must be 50,000 to have a finsher
black bomb kamehama ha
death ball
true spirit bomb(only learned from king kai)
big bang
final flash
one-handed kamehameha