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Arn

STR d4+3 INT 1 (an. d3+1)

DEX 2d4+10 WIL d6+6

CON d6 PER 1 (an. d2)

dur as CON AC 17+/16/8/4

Mov walk 3 fly 75 # act. 3

RS G/3

Attacks

bite 8/4/2 d2s/d4+1s/d2w (LI/O)

Defenses armor d2-1(LI), 0 (HI), 0 (En)

-2 vs melee (on ground)

+4 vs ranged (and melee in air)

Poison flesh (debilitative)

Skills

Acrobatics- flight 3; Stamina- endurance 2; Awareness- perception 4;

Investigate- track 5; Resolve- physical 2

Notes as per 4th ed. arn. I eliminated that silly butterfly proboscis and

bug digestive system and let them retain the grinding jaws of

dragonflies. The flesh is treated as the deb. toxin in the GMG (with a 3

step penalty).