Sea Lillies
STR 1 INT 1 (an. d2)
DEX d3 WIL d2
CON d2 PER 1 (an. 1)
dur as CON AC see below
Mov. 0 # act. see below
RS see below
Attacks
Mass attack 12/6/3 d3w/dd4+1w/d4+3w (LI/O)
Defenses armor d2 (LI/O), d2-1 (HI/O), d2 (En) (see below)
+2 vs melee
+1 vs ranged
Skills Awareness
Desc Sea lilies are cousins to starfish. They have a base developed to hold strongly onto the bottom in the body of water they dwell (it looks like worms attached to a root). Attached to this are dozens of "arms"
covered in fine hairs, used to catch food. Some species have evolved to survive in freshwater, and most of those developed a mass attack to consume large prey.
Cmbt Anything wandering through a sea lily patch to attacked once per phase using an enzymatic approach. If the person is moving, treat every square meter as a single patch. And they do grow up to the waters edge, so anyone reaching in the water is also attacked. Their defenses are based on the fact that they are submerged; if they are brought up on land, they have no armor and are totally defenseless (-4 to ranged and melee attacks).
Hab/Soc Sea lilies dwell in any fairly unpolluted body of water all over the planet. Most intelligent creatures who enounter sea lilies think of them as dangerous plants and avoid them. A very few might farm them as delicacies.
Biome fresh or salt water
Encounter chance possible
Group size 2-5 patches (at 20-50/patch)
Org patch
Niche low level carnivore/scavenger
IQ low order animal