Hit Dice System
When a character starts the game, he starts with a set amount of Hit Points(HP). Each time that character
goes up in level, the overseer will roll to see how much HP that character gains towards their Max HP.
Depending on which character class you started as, that is
which system you will use each time you go up a
level, even after your character
evolves or earns a new class. Special Starting Class characters will be specified as to which system to use.
|
Fighter Start at 12HP 3d4 per level |
Thief Start at 10HP 3d3 per level |
Healer Start at 8HP 2d4 per level |
Magic-User Start at 6HP 2d3 per level |