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Hit Dice System

When a character starts the game, he starts with a set amount of Hit Points(HP).  Each time that character

goes up in level, the overseer will roll to see how much HP that character gains towards their Max HP.

Depending on which character class you started as, that is which system you will use each time you go up a           level, even after your character evolves or earns a new class.

Special Starting Class characters will be specified as to which system to use.

 

Fighter

Start at 12HP

3d4 per level

Thief

Start at 10HP

3d3 per level

Healer

Start at 8HP

2d4 per level

Magic-User

Start at 6HP

2d3 per level

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