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The most recent combos are at the bottom

Reins of Power and Goblin Bombardment

How it works:

First attack with your creatures and sac 'em all to the Bombardment and Reins of Power sacing all of his creatures for 1 point each.


Horseshoe Crab and Hermetic Study

How it works:

Tap the crab for 1 damage and untap with . The main result is 1 damage for each you use.


Channel and Fireball

How it works:

Play Channel, pay 19 life, tap a and 1 colorless and that's 20 points of damage. (Of course, this would be a lot easier if you added a Black Lotus and a Mox Ruby.)


Precognition and Booby Trap

How it works:

Before you play the Booby Trap, look at the top of their library. Then when it's your turn, play Booby Trap and name the card that's on top of their library and when they draw it, they take 10 damage.


Saproling Burst and Pandemonium
By: Donald Ye

How it works:

Remove one counter at a time to deal 21 damage to your opponent or divided among him and his creatures


Shock and Mountain

How it works:

Tap the Mountain, then play shock! TWO DAMAGE! WOW!!


Goblin Bombardment and Enduring Renewal

How it works:

Infinite Damage if you have zero casting cost a creature in play.


Sliver Queen, Ashnod's Altar, Heartstone and Fireball

How it works:

You tap the land to put in a 1/1 sliver token into play with the sliver queen. You then sacrifice the token  to Ashnod's Altar for two mana and use those two mana to get two tokens and so on and so on. When you have somewhere around 512 or more mana, tap the mountain and all the colorless mana and play a Fireball. You will deal 512 damage or more. 


Illusions of Grandeur and Donate

How it works:

Play Illusions and gain 20 life, Donate it to your opponent and let him pay the upkeep, if he can't, then he loses 20 life.  Basis of a Trix deck


Enduring Renewal, Shield Sphere and Goblin Bombardment

How it works:

When you have this combo out, you have infinite damage. Sac the Sphere to the Bombardment and the Renewal will get it back to you hand. Continue this process.  Basis of Cocoa Pebbles deck.


Goblin Marshal, Bloodshot Cyclops and Granite Grip
By: Nick Raeon

How it works:

Play the Goblin Marshall and Granite Grip it. Then, sac the Goblin Marshall to the cyclops to deal 12 points of damage and get 4 1/1's.


Sandstone Needle, Dark Ritual, Swamp, Sneak Attack, Serra Avatar
By: Neil Thorlakson

How it works:

A two-turn kill! Play Sandstone Needle, end turn. Play Swamp, Dark Ritual, tap Sandstone Needle, play Sneak Attack, Sneak out Serra Avatar, attack, you win!


2 Megrim and Memory Jar
By: Nick Raeon

How it works:

Play 2 Megrims 1st and 2nd turn w/ Dark Rituals and cast a Memory Jar 3rd turn using 1 Dark Ritual. Tap and sac the Memory Jar. at the end of your turn, they discard 7 cards taking 4 damage for each card, taking 28 damage.


Yawgmoth's Bargain, Cadaverous Bloom, Drain Life 
By: Jeff

How it works:

Draw 19 cards with Yawgmoth's Bargain.  Then discard them all (except Drain Life) to Cadaverous Bloom for black mana.  Then cast Drain Life for 34 damage and gain 34 life.


Bloodshot Cyclops and Shifting Wall
By: Anthony Barrera

How it works:

Pay mana equal to your opponents life for Shifting Wall. Then sacrifice it with the Bloodshot Cyclops and you win, pretty simple, huh?


4 Black Lotuses, 4 Ball Lightning
By: Cody Molina

How it works:

Use the 4 Black Lotus for 12 red then play 4 Ball Lightning and attack for 24.


Furnace of Rath, any 2 en-Kor, Mogg Maniac and Shock
By: Dan

How it works:

Shock the en-Kor. Furnace of Rath doubles the damage to 4. Redirect the damage to the other en-Kor, and it doubles again. Repeat for a sufficiently long time to annoy your opponent, then aim it at the Maniac, who will deal all of that damage to your opponent! You can also do this with only one en-Kor and redirect the damage to himself.


Megrim and 2 Urza's Guilt
By: Dan

How it works:

Play Megrim on first turn with Dark Ritual, or on the third turn, then with mana acceleration, play two Urza's Guilt. Bang, they're dead.


Gaea's Cradle, Crop Rotation, Ley Druid and Killer Bees
By: Simen Noer

How it works:

Search up "the Cradle" with Crop Rotation, play Gaea's Cradle. Pump up Killer Bees, untap land with Ley Druid and pump up again and attack. (Works best in a clean green deck.)


Thran Dyanamo, Worn Powerstone, a few mountains, Fanning the Flames
By: SwampFox

How it works:

Tap 4 mountains to play a Thran Dynamo. Tap the Dynamo to play Worn Powerstone. Next turn, Fanning the Flames your opponent and buy it back. In a few turns you will win.


Dragon Mask and Ball Lightning
By: gordon

How it works:

Play Dragon Mask on Ball Lightning. You have an 8/3 trampler that returns to your hand at the end of your turn.


Ornithopter, Rancor
By: jaspers

How it works:

First turn play a Forest, put out Ornithopter and Rancor it. Now you have a first turn flying 2/2 with trample.


Donate, Delusions of Mediocrity, any enchantment destruction card
By: ErTaI ThE cOrRuPtEd

How it works:

Play delusions, gain 10 life. Donate it to your opponent and destroy it and he loses 10 life.


Black Lotus, any land, Mox Ruby, Mox Emerald, Ball Lightning, Blood Lust, Berserk
By: Stefan Hedengren

How it works:

Play the Moxen, the Black Lotus and the land. Sacrifice the Black Lotus for 3 red mana and tap the land and the Moxen. Cast Ball Lightning, cast a Blood Lust on it and then a Berserk... BAM!!! First turn kill...


Grim Monolith, Power Artifact and Fireball
By: chris

How it works:

Tap Grim Monolith for 3 mana and untap it for 2 mana because of the Power Artifact. Every time you do this, you get 1 mana, then tap 1 Mountian and Fireball them.


4 Vicious Hunger, Drain Life and Bubbling Muck
By: Horacio Fernandez

How it works:

Use the Bubbling Muck to start off. Then Drain Life using all your swamps, saving 8 for the Vicious Hungers. Vicious Hunger up to 4 creatures and Drain Life your opponent.


Carrion Ants and Mana Flare
By: Mike

How it works:

Do I really have to say!?


Furnace of Rath and Searing Wind
By: josh

How it works:

The Furnace of Rath doubles all damage and Searing Wind does 10 damage to player.


Scoria Cat and Latulla, Keldon Overseer
By: Hugues Paradis

How it works:

First tap all your land with the Latulla, Keldon Overseer so the Scoria Cat will become a 6/6 creature.


Enduring Renewal, Vernal Equinox, Ornithopter, Atog and Dwarven Warriors
By: Brad Eitner

How it works:

Tap Dwarven Warriors, make Atog unblockable, sacrifice Ornithopter, put it back in your hand and do it over and over again!!!