Conjurer
Any fool who prattles on
about The peaceful gentleness of nature has
clearly never dealt with a Conjurer or Nature for
that matter. Nature is a savage beast, red in
tooth and claw, and it's defenders are equally
savage in protecting her.
Nox's Conjurers can be
found in the great forest south of the mountains
in the Northern Continent, uncomfortably close to
the Land of the Dead. As such, they marshal their
allies of the earth to help them wipe out their
enemies. For those enemies a bit too strong to be
taken down by razor sharp claws and six-inch
fangs, though, Conjurers can imbue a creature to
unleash combinations of spells when they finally
track down their prey.
Living in the forest
makes conjurers a bit more robust than Wizards,
though they'll usually lose an arm-wrestling
contests (and possibly an arm!) to a Warrior. As
such, Conjurers can wield a staff, bow or
crossbow and may wear leather armor. Should Jack choose to
follow the Conjurer Aldwyn in the town of IX,
expect to deal with the repercussions of
Hecubah's murderous rampage. you'll need to fend
off deranged creatures, rescue her innocent
victims and defeat the twisted monsters she has
recruited as her guardians.
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