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Conjurer

Any fool who prattles on about The peaceful gentleness of nature has clearly never dealt with a Conjurer or Nature for that matter. Nature is a savage beast, red in tooth and claw, and it's defenders are equally savage in protecting her.

Nox's Conjurers can be found in the great forest south of the mountains in the Northern Continent, uncomfortably close to the Land of the Dead. As such, they marshal their allies of the earth to help them wipe out their enemies. For those enemies a bit too strong to be taken down by razor sharp claws and six-inch fangs, though, Conjurers can imbue a creature to unleash combinations of spells when they finally track down their prey.

Living in the forest makes conjurers a bit more robust than Wizards, though they'll usually lose an arm-wrestling contests (and possibly an arm!) to a Warrior. As such, Conjurers can wield a staff, bow or crossbow and may wear leather armor. Should Jack choose to follow the Conjurer Aldwyn in the town of IX, expect to deal with the repercussions of Hecubah's murderous rampage. you'll need to fend off deranged creatures, rescue her innocent victims and defeat the twisted monsters she has recruited as her guardians.