Fast Attack
FAST
ATTACK
Attack Squad
Troop Type |
Points/Squad |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Master Sergeant |
+15 |
4 |
4 |
3 |
4 |
1 |
3 |
1 |
9 |
4+ |
Warriors |
50 |
4 |
3 |
3 |
4 |
1 |
2 |
1 |
9 |
5+ |
Squad:
Consists of one Sgt and 7 Squats. (Due to popular demand you may, as an
option, have squads of 4-8 squats at 8 points ea.)
Weapons:
Squat Lasguns, Close Combat Weapons, and Frag grenades. The whole Squat
is equipt with Jump Packs.
Options:
The whole Squad may be equipt with Krak grenades at +2 points per model,
Melta-Bombs at +4 points per model. One may be equipt with a plasma pistol
at +5 points.
Character:
The Sgt. may be upgraded to a Master Sgt. for +15 points. The Mstr Sgt.
may choose 1 weapon from the Squat HQ weapons list.
Battleragers
Troop Type |
Points/Squad |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Battlerager |
45 |
6 |
- |
4 |
5 |
2 |
3 |
2 |
10 |
none |
Squad:
Consists of 8 Battleragers.
Weapons:
Battleragers are armed with a close combat weapon, and a power axe.
Special
Rules:
Adrenaline
Rush: Battleragers are so crazed with battle lust that they
can push their bodies past endurance. Further they care very little for
the dangers of battle. Therefore they follow the Fleet of Foot rules found
in the Eldar codex. Because of their bold rush across the battlefield,
enemy units are at +1 to hit them no matter how far they move. Must always
move towards the enemy.
Battlerage:
Battleragers fear nothing therefore they never take a moral check, even
after losing an assault. They will fight to the death.
Bike
Squadron
Troop Type |
Points/model |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Master Sergeant |
+15 |
4 |
4 |
3 |
4(5) |
1 |
3 |
2 |
9 |
4+ |
Biker |
20 |
4 |
3 |
3 |
4(5) |
1 |
2 |
1 |
9 |
5+ |
Attack Bike |
60 |
4 |
3 |
3 |
4(5) |
1 |
2 |
2 |
9 |
4+ |
Squad:
Consists of 1 Squat Sgt. and 2 to 4 Squat bikers.
Weapons:
Each
bike is equipt with twin-linked bolters and a keg of beer (haha), each
Squat is armed with a squat Lasgun.
Options:
up to 2 Squats may be armed with one of the following; flamer +6, Meltagun
+15, Plasma Gun +8.
The Sgt. may be armed with
a close combat weapon at +1 pt.
Character:
The
Sgt. may be upgraded to a Master Sgt. for +15 pts. May choose one weapon
from the Squat HQ weapon list.
Attack
Bike: May include one attack bike at +60 points. The bike is
equipt with twin linked bolters and a Multi-Melta.
Upgrades
DRUNKEN HEROICS, +5pts. The Squat riders have become lickered up. They will ignore any and
all leadership checks and get one extra attack in hand to hand. However, at the beginning
of each turn roll a d6. On a one something bad has happened. Roll again 1-2: Biker has
passed out. the bike goes out of control and the squat is removed as a casualty. 3-4: The
squat is caught up in uncontrolable retching and may do nothing this turn except stop and
void his stomach. 5-6: The squat is seeing double. for this turn his ballistic skill and
weapon skill will be treated as 2.
STUNT RIDING, +10pts. The Squats are particularly brave, stupid, and skilled. They Ignore
all rolls for dangerous terrain, and may fire an extra hand weapon in the shooting phase.
Attack
Bike Squadron
Troop Type |
Points/Model |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Attack Bike |
60 |
4 |
3 |
3 |
4(5) |
1 |
2 |
2 |
9 |
4+ |
Squad:
Consists of 1 to 3 Attack Bikes.
Weapons:
Bike
is fitted with twin-linked bolters and a Multi-Melta, Each Rider has a
Squat Laspistol.
>Upgrades
DRUNKEN HEROICS, +5pts. The Squat riders have become lickered up. They will ignore any and
all leadership checks and get one extra attack in hand to hand. However, at the beginning
of each turn roll a d6. On a one something bad has happened. Roll again 1-2: Biker has
passed out. the bike goes out of control and the squat is removed as a casualty. 3-4: The
squat is caught up in uncontrolable retching and may do nothing this turn except stop and
void his stomach. 5-6: The squat is seeing double. for this turn his ballistic skill and
weapon skill will be treated as 2.
STUNT RIDING, +10pts. The Squats are particularly brave, stupid, and skilled. They Ignore
all rolls for dangerous terrain, and may fire an extra hand weapon in the shooting phase.
Iron Hawk Gyrocopter
Type |
Points/model |
Front |
Side |
Rear |
Bs |
Gyrocopter |
75 |
10 |
10 |
10 |
3 |
Type:
Fast,
Skimmer, Opentopped vehicle.
Crew:
One Squat
Weapons:
A Particle Cannon (may be upgraded to Magna Cannon for 25pts.) and a Bomb dispenser.
Special:
Anywhere during movement, may drop bombs. (This counts against number of
weapons you can fire). Use the Thudd Gun Template. Str 5 Ap 5 Blast(T.G.Template)
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